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by Executable at 6:22 AM EDT on September 15, 2010
Hello Mouser,thanks for your good Guide.

I was able to run text.exe
I followed your Guide,another Error appears.

PIC

Could it be that there is something wrong with the .xa files i got ? (Game Soviet Strike)
Do you have a Sample for me,that you already converted to .wav so i can redo it ?

Greetz Exe

edited 6:22 AM EDT September 15, 2010

edited 6:23 AM EDT September 15, 2010
by Mouser X at 12:58 PM EDT on September 15, 2010
It looks to me like your XA files are corrupt. Where did you get them, how did you rip them? If you simply copied them from the PSX CD, then they're broken. Ripping XA files from a disc requires tools. Specifically, I've heard that VGMToolbox can rip XA files (I've never done it myself, though I have been meaning to). Try getting the XA files again, using VGMToolbox, then try running the XA files through VGMstream (test.exe) again, and see if that makes a difference.

The other suggestion I would have is to upload your "funny" (aka not working) XA files, and have someone look at them. Although I cannot, there are those who can recognize what went wrong when copying/ripping the XA files. Most likely, as stated above, you didn't rip the XA files properly, and they need to be re-ripped (again, try VGMToolbox). Hopefully that helps. Mouser X over and out.
by JudgeIto at 9:47 PM EDT on September 15, 2010
VGMToolbox specifically states (or stated; maybe it's been updated) that XA files should be ripped from a PS1 disc with a tool like CDMage before using VGMToolbox. VGMT can then properly detect the streams within those files.
by Mouser X at 11:39 PM EDT on September 15, 2010
I think JudgeIto might be right. But I don't think that CDmage can rip XA. I think you're supposed to use CDmage to rip the PSX game to ISO, and then rip the XAs from the ISO using VGMToobox. But, I can't remember one way or the other. Try the ISO method (if available) and try to rip the XAs using CDmage (if available). Hopefully someone can clarify the method of ripping XA with VGMToolbox soon. I've been meaning to use it, but I keep forgetting. I'd try to do it now, byt my PC is packed, and unavailable. Sorry I can't help more than that. Mouser X over and out.
by JudgeIto at 12:03 AM EDT on September 16, 2010
No, CDmage's big feature is its ability to load an image and read/extract so many semi-standard file and track formats like, specifically, XA.

And VGMToolbox does state:
Extract XA data from files. CDmage should be used to remove XA files from your disc images, and then you can extract the data here.

Loading a PS1 ISO or original disc through CDmage will give you a directory listing of the game's data. If the game uses XA sound, the disc might have one or two big XA files that you would extract with CDmage. You would then drag those files into VGMToolbox's CD-XA extractor, where it can scan them for individual tracks, insert the right headers, check the proper interleaves and all the other wonderful automagic stuff the Toolbox does.

So:
1) Rip the game to ISO by any means
2) Load the ISO in CDmage to extract XA
3) Split resulting XA files with VGMToolbox
by Mouser X at 12:35 AM EDT on September 16, 2010
Thanks for the clarification JudgeIto. I guess I made it quite obvious that I've only ever looked at CDmage (and not actually used it). Sorry about the mixup, but at least it's been thoroughly clarified. What JudgeIto said should work. Rip the XAs using CDmage, and then use VGMToolbox to split the XAs appropriately, and then send those through VGMstream (aka test.exe). In other words, following JudgeIto's above steps, it'd be:

1) Rip the game to ISO by any means
2) Load the ISO in CDmage to extract XA
3) Split resulting XA files with VGMToolbox
4) Run those XA files through VGMstream (aka test.exe) (see previous page on how to do this).
5) ???
6) Profit! (aka, at this point, you should have WAV files from your XA files)

Good luck ripping the XA files. Mouser X over and out.
by JudgeIto at 12:44 AM EDT on September 16, 2010
Thanks for the clarification JudgeIto

No problem. You made a nice guide for the other stuff, too.
by Mouser X at 12:59 AM EDT on September 18, 2010
I know that snakemeat has said this before, so I figured I should point out that, apparently, a specific version of CDmage needs to be used to correctly rip XA files. That would be CDmage 1.02.1 beta 5, which can be found here, or here ( <- might not work? It's simplistic...). Hopefully these tools and instructions will help you correctly rip XAs. Good luck. Mouser X over and out.
by JudgeIto at 1:13 AM EDT on September 19, 2010
I didn't know it was specific to that beta.

I'll vouch for that softpedia link.
by Executable at 7:43 AM EDT on September 28, 2010
1) Rip the game to ISO by any means
2) Load the ISO in CDmage to extract XA
3) Split resulting XA files with VGMToolbox
4) Run those XA files through VGMstream (aka test.exe) (see previous page on how to do this).
5) Profit! (aka, at this point, you should have WAV files from your XA files)

----------------------------------

This works great !
Thanks for the great Help and assistance.

Another Question,i extracted the .xa,and it contains only Voice.
Is the Music somewhere else stored ?
There are different filetypes on the Image.

RES
IDF
AF1-9
MGP
FSV
WLD
MFD
TGP
PFN
WVE
STR (video?)

Big thanks.

edited 8:14 AM EDT September 28, 2010

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