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XMA integration into vgmstream? by Kurausukun at 1:19 AM EDT on July 13, 2014
Is it possible/would someone be willing to do it? I know looping wouldn't exactly work, but if vgmstream could at least decode the streams I think it would be convenient. I know it would be for me, at least.
by kode54 at 10:07 PM EDT on July 13, 2014
Further discussion should be directed at merging parts of ffmpeg into vgmstream, or vice versa.
by bxaimc at 4:26 AM EDT on July 14, 2014
Never.
by MarkGrass at 6:34 AM EDT on July 14, 2014
I vote for merging vgmstream into ffmpeg.
by Kurausukun at 1:34 PM EDT on July 14, 2014
I was only talking about XMA specifically, since it's a (somewhat) commonly used format on a popular console. It just seemed like a gaping hole of sorts in the support list. I don't know how this turned into an ffmpeg discussion :/
by hcs at 6:34 AM EDT on July 15, 2014
Because that's where the xma support would come from.

I'm all for an effort to move vgmstream support into libav and/or ffmpeg, but I'm not likely to be the one to do it.

bx, why so opposed?
by Sir-Sabin at 1:50 PM EDT on July 15, 2014
i'm for vgmstream support into libav and/or ffmpeg
by bxaimc at 7:12 PM EDT on July 15, 2014
hcs: afaik you're the only one who's gotten pretty far as to how xma really works (apart from the russians). sure, ffmpeg has the supporting libraries but giving it the right instructions to decode the stuff is the missing link.
by snakemeat at 6:54 PM EDT on July 16, 2014
Seems like ffmpeg has a better long term potential lifetime than vgmstream. Not sure how hard it'd be to integrate into though or setup a dev environment if I ever wanted to add more metas.
by bxaimc at 7:01 AM EDT on July 17, 2014
vgmstream 2.0 anyone? Maybe as a standalone player?

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