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by kode54 at 7:29 PM EDT on March 15, 2015
Set interpolation to None or Blep Synthesis, which will make it sound like the original hardware. I'm just guessing that they intentionally made noisy samples low sample rate so the lack of interpolation would compensate.
by Kurausukun at 9:21 PM EDT on March 15, 2015
Ah, thanks. I don't see an option under my 2sf decoder to set interpolation to "none," though... the topmost option is "zero-order hold." I have no idea what that means (or blep synthesis for that matter). Is it the same as no interpolation?
by kode54 at 9:40 PM EDT on March 15, 2015
Zero Order Hold: Hold the same sample until the next sample's time to play. No interpolation, no anti-aliasing.
Blep synthesis: Use band-limited steps with fine precision. No interpolation, with anti-aliasing of the sample transitions.

Linear interpolation: Obvious, linear blend between each input sample.

Blam synthesis: Linear interpolation, with anti-aliasing of any samples which exceed the output sample rate.

Cubic interpolation: Fairly self explanatory.

Sinc interpolation: So is this. Windowed sinc sampling of the input samples, tends to muffle rather low quality samples.
by Kurausukun at 1:49 PM EDT on March 16, 2015
Thanks for the info, I'm used to having just sinc/cubic/linear/gaussian as my interpolation options, so that helps.
by loveemu at 1:49 PM EDT on March 19, 2015
Added 2sflib optimized by kode54 to the set. Thanks.
by RebeccaSugar at 8:14 PM EDT on March 24, 2015
I'm going to get flak for this but would it be possible to convert this to NCSF?

2SFtoNCSF keeps failing for me, tells me an sdat wasn't found.
by CyberBotX at 7:52 AM EDT on March 25, 2015
NCSF is meant for Nitro Composer sequences. It won't work on these since they use Procyon sequences instead.
by RebeccaSugar at 10:53 AM EDT on March 25, 2015
Ah, thank you.
by kode54 at 12:56 AM EDT on April 14, 2016
How lovely to see that nobody has tagged these yet.

E: Oh, right, I was supposed to be working on that.

edited 12:58 AM EDT April 14, 2016
by MosaicMario at 8:30 PM EDT on May 31, 2016
Worry not, I've spent some time in tagging both soundtracks. You can find them here.

I also got rid of some soundfiles that aren't music at all, such as sound effects and ambient sounds. And since I'm fairly new to soundtrack ripping in general I couln't optimize the .2sflib file.

So just in case anyone wants to know which filenumbers got removed I've made a little list:

Time only:
0064 (duplicate of 0001)
Sky only:
0179-0193
Both games:
0100-0107, 0110-0120, 0125-0128.

All songs are arranged in the PMD Sky Jukebox order.
I hope you enjoy the tagged soundtrack :)

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