Sonic & All-Stars Racing Transformed (PC) .wav/.wem/.ogg by Gistix at 12:28 PM EST on February 21, 2015
Hello everyone, I'm trying to use ww2ogg on some of the game's sound, It seems to work on some (only tried one) music, but It's not working on smaller files as vehicle and track sound effects, It's returning "Parse error: expected 0x42 fmt if vorb missing"

Samples (They're the same just 7Zip or Windows Zip): http://www.mediafire.com/download/ep2nrffdvp3gmdc/SoundBanks.7z
http://www.mediafire.com/download/tsbd5mgtiyqv0sd/SoundBanks.zip

Tools I used:
.pck QuickBMS script by AlphaTwentyThree
bnkextr by CTPAX-X Team
ww2ogg by hcs
revorb by Yirkha

Is there something I can do to be able to play the files correctly?

ps: I'm using "packed_codebooks_aoTuV_603.bin"

edited 5:35 PM EST February 21, 2015

edited 5:38 PM EST February 21, 2015

edited 8:46 PM EST February 21, 2015
by Infernus Animositas at 11:26 PM EST on February 21, 2015
I don't think they're vorbis but MS ADPCM instead.
codec type by kapodamy at 7:47 AM EST on February 22, 2015
the codec is "XBOX 4-bit IMA ADPCM"tested with VGMToolbox:
freq 48000, 1ch, 0x40 header skip, no loops.
by Gistix at 8:00 AM EST on February 24, 2015
Thank you guys for answering, I got those .wav read to play using hcs64.com/files/ima_rejigger2.zip

edited 1:14 PM EST February 24, 2015


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