Wwise vorb chunk by spider91 at 4:05 AM EST on February 22, 2015
Hi. I'm trying to translate Enslaved - Odyssey to the West voices to my language and game uses wwise vorbis. When i try to change ingame voices (obviously encoded with wwise sdk) they are muted and even text dissapear. I've tryied to change only vorb and data chunk on files and it worked with another files from the game. But wwise sdk 2010 (needed version of codebooks) provides files with vorb chunk with 0x2A length and game seems to be set on vorb with 0x34 length. Is there any way to transform 0x2A vorb chunk to 0x34 manually?
by spider91 at 4:07 AM EST on February 22, 2015
Here are examle of original file and file encoded with wwise sdk

https://mega.co.nz/#!EpBmQZ6a!O_rlG0TXDLdyVzv0Ep4zThIq6IDvHORKRWRdsBJAkGE


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