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by id-daemon at 8:37 AM EDT on April 3, 2016
It would be better to link to the original author of the tool (wwise_ima_adpcm) - Zwagoth Klaar (zabb65)

https://bitbucket.org/zabb65/

He made this tool for Payday 2 modding

edited 8:38 AM EDT April 3, 2016
by id-daemon at 8:40 AM EDT on April 3, 2016
@ThePyrotechnic:

I used CoolEdit, but i think any audio editor can do that. That is 32-bit IEEE Float type
by hcs at 8:54 AM EDT on April 3, 2016
Thanks id-daemon, I wasn't able to find the source of wwise_ima_adpcm for some reason, though this repo is the second Google result... oops.
by id-daemon at 9:12 AM EDT on April 3, 2016
@hcs, he knows about your existence too :)
People constantly disturb him about ogg wem's not decoded by his tool.
by hcs at 9:42 AM EDT on April 3, 2016
Heh, and I get the same thing in the other direction, actually that's what got me onto Wwise ADPCM again.
by ThePyrotechnic at 10:39 AM EDT on April 3, 2016
Alright, time to complicate things. I found a "streamed_vo.pck". I've tried using some guy's "Life is Strange" extractor, some random japanese program, and a .bms script, but each time I am left with 3756 corrupt .wav files. Here is a sample of 5 of the .wavs. I'll upload the .pck if needed. https://mega.nz/#F!4EQi0IDJ!WE-JR-IRKw2ka8aMWmonBQ
Thanks again for the help.

edited 10:39 AM EDT April 3, 2016

edited 10:40 AM EDT April 3, 2016
by id-daemon at 12:50 PM EDT on April 3, 2016
these WAV's are all ok. What do you mean "corrupted"?
by ThePyrotechnic at 1:04 PM EDT on April 3, 2016
I definitely should have been more specific, sorry. if I open them in Windows audio player, it crashes. If I open them in Audacity, it crashes. Foobar2000 refuses to play them. My newly acquired Adobe Audition says "Error: This file is not supported by libsndfile. Code: 71. Error in ADPCM WAV file. Invalid number of channels."
by id-daemon at 1:19 PM EDT on April 3, 2016
you forgot to convert them with "wwise_ima_adpcm" or "ima_rejigger5"
by ThePyrotechnic at 1:37 PM EDT on April 3, 2016
Of course I did. Thank you, sorry about that. Do you have any idea why there would be similar sounds in the streamed_vo.pck and the doom_vo.bnk?

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