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by blm07 at 7:29 AM EDT on May 10, 2007
Ah, ok well I didn't see any m3u files in the pack, so that means these are the first ones?

I've added Super Mario Land 2, and both Tetris versions.

edited 5:24 PM EDT May 10, 2007
by Knurek at 7:44 AM EDT on May 10, 2007
There should be at least two - Star Ocean and Tales of Phantasia. Not sure, but Drymouth had one too.

If they're not in the pack, I simply forgot to include them. :)
by ugetab at 1:24 PM EDT on May 10, 2007
Kirby Tilt 'n' Tumble is done. Star Stacker has issues that I've tried to fix. If I could figure out why notes don't stop, it could help fix some other GBS sets.

http://www.angelfire.com/nc/ugetab
by marioman at 4:50 PM EDT on May 10, 2007
Wow! Thanks for the Tilt and Tumble GBS ugetab. Good luck on fixing the Star Stacker rip. If you figure anything out, please let us know. Thanks again.
by mudlord at 7:58 PM EDT on May 10, 2007
Hey guys!

Since there seems to be a interest in a GME-based emulator plugin for Winamp/XMPlay, I started to code one: http://www.sendspace.com/file/wybaa8

Atm, its just a stub, and playing doesnt work yet (since its so alpha). All emulation code is in, yet the sample feeding code is quite incomplete (which most likely is the cause for the crashing).


edited 8:03 PM EDT May 10, 2007

edited 8:05 PM EDT May 10, 2007
by DrO at 8:58 AM EDT on May 11, 2007
just to clarify things with the talk of the 'extended m3u' playlists, what's been pasted is not an extended m3u (no #extinf lines, etc).

all that those plugins are doing is custom processing of the file being passed in. it's easy to do as long as all of the files adhere to the correct format/your parser is able to cope with things. i use a similar thing with in_zip and it's control on playback of different entries in the zip files.

but just wanted to clarify the apparant confusion over the reference/meaning of 'extended m3u' :)

-daz
by blm07 at 9:28 AM EDT on May 11, 2007
Well, I have no idea what the hell I'm talking about then :) I just saw that there was a way to create a playlist for Game Boy games and started to make some.

Where can I find info about the extended information? And is it useful for this situation?
by marioman at 9:37 AM EDT on May 11, 2007
Just ignore the fact that the playlists are not official M3Us and you will be fine. The specification for NEZPlug's M3U lists can be found here:

http://nezplug.sourceforge.net/in_nez.txt

This is the same type of M3U list that you used on your Mario Land M3U. Keep in mind that this is a custom M3U list specification that will only work with NEZPlug. It may not work with any other NSF/GBS player.
by Knurek at 1:05 PM EDT on May 11, 2007
Like I've said, NSFPlug and MSXPlug both support that too. And from browsing Game Music Emu sources, it does too.

And as to extended M3U thing - that's how they're referenced in the in_nez.txt file. :)
by DrO at 2:24 PM EDT on May 11, 2007
i think the choice of extended m3u in in_nez.txt was a bad one since it's caused this confusion, heh

as long as the relevant input plugin is coded to do so (as with the examples of NSFPlug and MSXPlug and also there was in_linein which in a similar vein has a massively customisable playlist entry format or extended m3u format as we're refering to it now ;o) ) then anything is possible as a playlist entry (which will then be in turn give the m3u if so saved as one).

i keep forgetting all about the little quirks with these sort of plugins and the terminology adapted to their use, back to my corner i go :o)

-daz

edited 3:32 PM EDT May 11, 2007

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