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by nensondubois at 2:42 PM EST on November 13, 2007
Oh ok. how do I contact hcs or anyone else?
by unknownfile at 3:55 PM EST on November 13, 2007
see the contact page off the main page.
by nensondubois at 5:41 PM EST on November 13, 2007
God I'm a idiot because I forgot about. What the hell happened was I spellbound?
by unknownfile at 9:22 PM EST on November 13, 2007
hey look what just got out:

latest version of useless plugin

nothing major has changed from the previous build, other than the fact that visualization works.

the latest m1 dll was released recently and i have yet to get it working with this plugin, but whatever.

this build also supports several msx sound formats (OPX, MPK, and MBM).

edited 9:33 PM EST November 13, 2007
by unknownfile at 5:10 PM EST on November 14, 2007
OK, since M1 is being confusing, I will probably leave it out of the next few builds as it absolutely refuses to work with the latest build.

EDIT:

Disregard, cocks, etc. The new build works.

EDIT 2:

NEZplug playlists are now supported, even if the parser is a little (ie, very) crappy. I only implemented them because I was fed up with having to page through tracks in order to hear Nemesis on the MSX, so now I can go back to listening happily.

edited 10:00 PM EST November 14, 2007
by Richter X at 5:08 PM EST on November 15, 2007
Slightly OT, but does anyone know of any S98 music archives? I want to check out how Snatcher sounded on it.
by snakemeat at 5:20 PM EST on November 15, 2007
Richter X, you can try here:
http://rophon.music.coocan.jp/s98file.htm

In the links section on that page are links to some other s98 pages. You can also check the modland ftp.

by Knurek at 1:14 AM EST on November 16, 2007
http://dawork.synchronus.de/filez/s98.rar

My S98 colly I've uploaded to the Soundshock forums.
by unknownfile at 9:03 AM EST on November 16, 2007
so I don't need to remember the link later:

KSS specs

Tonight is a generic Friday night, so tonight my objectives are:

- the rest of the formats from GME are to be implemented, besides GYM and VGM, as they suck
- tags, which I haven't really bothered with yet
- restore emu2413 to its pristine state, and rewrite Wave_VRC7.cpp in the NSF core
- if I'm not tired by this point, I'll try implementing channel muting, but that requires a GUI and all that shit, so I probably won't bother

Besides that, back to some old news. MDSF and 2SF are still postponed and will be so long as they don't suck arse.

____

Edit Numbah 3:

Tag support is now implemented. As I'm tired I'm going to stop doing crap.

And yes, I am too lazy to code a proper gui:


edited 12:03 AM EST November 17, 2007
by nensondubois at 10:11 PM EST on November 17, 2007
I think a good idea for someone to put a youtube video showing the process of ripping a nsf or gbs and someone experienced should do this like ugetab. This is good notion.

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