There is no such thing as a GBSe AFAIK. Therefore, GBS2M3U would not do anything except possibly just generate an empty M3U template.
by snakemeat at 12:28 AM EDT on September 10, 2008
There is no such thing as a GBSe AFAIK. Therefore, GBS2M3U would not do anything except possibly just generate an empty M3U template.
That's what I was thinking, but I could see it being useful for skipping through tracks when you have more than 1 .gbs file in the WinAmp playlist. Pressing the next button skips to the next file, not the next track in the current file.
Anyhow, I threw something together quickly and tacked it on to a little tool I use for myself. You can get it here.
Instructions: Goto the "Misc." tab, goto "GBS" subtab, and drag your files onto the text box. It may or may not delete existing .m3u files, so back up your stuff. I've had a problem with file locking I need to sort out in relation to that and the NSFE m3u creator. Anyhow, the NSFE is also incomplete so I don't suggest using it yet.
You might enjoy using the Examine tab too. Drag and drop works there too. It'll loop through whatever is dropped and parse implemented formats to show you tag information and other header stuffs. BTW: This tool is open source if you feel like checking it out go here.
You're copying the whole tag fields to the M3U file. And they don't necessarily have all 32 (IIRC) bytes filled. Most of the rips use 0x00 for stuff after the value, and this kinda breaks NEZPlug's parser.
by snakemeat at 10:10 AM EDT on September 10, 2008
You're copying the whole tag fields to the M3U file. And they don't necessarily have all 32 (IIRC) bytes filled. Most of the rips use 0x00 for stuff after the value, and this kinda breaks NEZPlug's parser.
Added code to remove the 0x00 bytes from the labels.
Just a quick note, I've updated both the GBS m3u creation and the NSFE to NSF+m3u. Both should be working well now. You can grab the latest version of VGMToolbox here, along with the source if you'd like.