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Hello Bnnm, thanks for fixing those ZSND! However a few still don't play, well the one from Aggressive Inline doesn't play at all while a single *.zsd from BMX XXX has a few unplayable subsongs. [url=https://drive.google.com/open?id=11z77ZBPY94P3YBi13TQVFDzPJYloeRR1]Here's a pack containing them both.[/url] Later and thanks again for all your work! [em][b]EDIT:[/b][/em] Now that I started actually listening to Aggressive Inline stuff I couldn't miss the fact that no track from music.zsd seems to be playing right, I only hear static & crackle in all tracks named like Can_harpoon.wav, Mus_Hallway_mix.wav, FerrisWheelAudio_1.wav, Mus_TankMix.wav, etc. When it comes to any 0 second-long ones (for example Sellout.wma, Dontsweat.wma, Song13edit.wma and so on) everything should be exactly this way IMHO: all *.wma mentioned in music.zsd are loose files located in the same folder as music.zsd & the rest of *.zsd banks, this is the reason for classifying some subsongs in music.zsd as placeholders I presume.
[b]EDIT #2:[/b] music.zsd from Aggressive Inline for Xbox is [url=https://drive.google.com/file/d/1btqOGCD4vafT7TvKv-B9owcLgG1r8cvB/view]still available here[/url]. Bye!
[small][i]edited 10:55 AM EST January 26, 2020[/i][/small]
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