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Hokuto is a free, open-source DAW for the sequenced music of Nintendo's Wii, 3DS, Wii U and Switch. Support for the GameCube, the DS and the Game Boy Advance is planned [url=https://github.com/ogumaza/hokuto]GitHub[/url] [url=https://i.postimg.cc/Y0JXXRwY/Hokuto.png]Screenshot[/url] - Opens a game's sound archive (BRSAR, BCSAR or BFSAR): its sequences, banks, waves and streams - Plays each sequence on a model of the console's sound library and mixer - Sets a song's variables, to hear each version of an adaptive song - Piano roll, an editor for every sequence command, and a mixer with volume, pan and effect sends - Each console's reverbs, choruses and delays - Edits banks, waves and streams, and replaces samples with WAV files - Exports the archive back in the console's format, ready for mods (byte for byte when unedited) - Exports sequences as MIDI with SoundFont 2 or SFZ, banks as SoundFont 2 or SFZ, and waves and streams as WAV - Converts a song to another of the four consoles
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