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by Omochao at 4:25 PM EST on November 20, 2010
Pac-Man Party brstms:
http://www.sendspace.com/file/8pwtos
by bxaimc at 7:31 PM EST on November 20, 2010
@bcass: Oh, that's the custom Namco XMA stuff. Try this:

by bcass at 8:07 PM EST on November 20, 2010
Cheers. Out of interest (assuming you did the original rip) how did you extract the NUB files? I only discovered NUBExt yesterday and was in the process of trying to extract the Galaga Legions XMA files from the nub_pack.xpr file. I couldn't get NUBExt to work with it, so I thought I'd have a look to see if anyone had already done it, and lo and behold, it was on the tracker.
by bxaimc at 11:06 PM EST on November 20, 2010
Yes, it was my rip. I think there might be an extractor for the xpr archive to extract the nubs but I extracted them by hex. layout: xpr header + nubs + other junk (i think)
by bcass at 3:34 PM EST on November 21, 2010
Here's Pac-Man Championship Edition DX (360 version):

http://www.megaupload.com/?d=GY7CVLJN

The WAV files can be converted using the settings posted for ESPGaluda II (page 114), but I'm not sure what to do with the WMA files. Can anyone help?

edited 3:34 PM EST November 21, 2010
by bxaimc at 11:38 PM EST on November 21, 2010
Small test example on something I've been working on from time to time. I'm still trying to figure out how to extract them properly and how to decompress their headers. Also, I can't even remember if this was from ODST or Reach...

haloodsttest_001.ogg
halotest_002.ogg

Might as well go back to Halo 3 as well
halo3test_000_xma.ogg

edited 11:53 PM EST November 21, 2010
by OrangeC at 11:44 PM EST on November 21, 2010
Wow halo odst, will keep my eyes peeled on your progress, good luck.
by Splashman at 8:18 AM EST on November 22, 2010
Bananas! Lots of em!

Donkey Kong Country Returns (2010)(Nintendo)(Retro Studios)[RAS]

pt1 http://www.megaupload.com/?d=X65L5CN7
pt2 http://www.megaupload.com/?d=323L0X33
pt3 http://www.megaupload.com/?d=B1HD0J9F
pt4 http://www.megaupload.com/?d=XAISED8Q

VGMStream is being modified to play RAS files as we speak. I just hope the files don't need to be patched.

edited 8:19 AM EST November 22, 2010
by bxaimc at 10:15 AM EST on November 22, 2010
Patched? Eh? O.o
by Splashman at 12:47 PM EST on November 22, 2010
@bxaimc

Never mind, I just said that in case the files need to have a header patch applied or whatever, on top of the RAS file support you're working on... since that would mean I'd have to reupload the set.

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