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by Knurek at 1:40 PM EDT on May 5, 2009
@Dais:

Rune Factory Frontier (2008)(Neverland)(Marvelous)[WII][BRSTM - DSP] available @ hcs tracker

US version, so 10 or so songs are in english. Don't have JPN ISO to rip their version, don't want to waste 4 GB for that too.

Nice music overall.

edited 1:41 PM EDT May 5, 2009
by Dais! at 4:35 PM EDT on May 5, 2009
Thank you very much!

Didn't think there would be nearly so many vocal songs...
Klonoa Wii (JAP) by agu fungus at 10:01 PM EDT on May 6, 2009
Hello, may I request for the stream set from the japanese version of Klonoa Wii? Also, some of the tracks have to split because of its multiple channels, so is it possible to do that, too?
by bxaimc at 11:46 PM EDT on May 6, 2009
The tracks don't have to be split
by agu fungus at 11:50 PM EDT on May 6, 2009
Then how do I play them in vgstream? As far as I know, the downloadable set of Super Mario Galaxy had their dynamic tracks separated into single tracks, because they could not be played altogether.
by Mouser X at 11:58 PM EDT on May 6, 2009
And that was what, a year ago? VGMstream handles as many channels as the stream files contain. If there's a problem, it's a limitation of your hardware/media player, not VGMstream (at least, this is what I've seen). This was fixed quite awhile ago. It's one of the reasons that Okami was redistributed. HCS split that one up, but once VGMstream had the proper multi-channel support, the unaltered version (as in, original, off the disk data) is what was passed around, and is what you'll find on HCS's site now. So yah, I very strongly doubt the files are going to be split. Though, using VGMstream, you can split the files if you want. It'll output mult-channel WAVs, which can be split using a WAV editor. There might be other methods, but that's the one I know of off-hand. Mouser X over and out.
by hcs at 12:17 AM EDT on May 7, 2009
If you do want to split the tracks, I've updated Revolution B (now 0.3) to extract up to 8 channels. You can then rebuild pairs into stereo brstm if you like.
It would go like this for a 4 channel brstm:
revb.exe --extract many.brstm 1.dsp 2.dsp 3.dsp 4.dsp
revb.exe --build first.brstm 1.dsp 2.dsp
revb.exe --build second.brstm 3.dsp 4.dsp

I just tested it out with Mario Kart Wii, all I had to change was the maximum channel count and it reads them fine. Have to add building support for that some time, and PCM...
by manakoAT at 3:02 AM EDT on May 7, 2009
some tracks must be splitted... the set is on the tracker now
by marcusss at 7:13 AM EDT on May 7, 2009
Hey was curious about some xbox music.. With Return to Castle Wolfenstein ~ Tides of war, the game has lots of xwb and xsb files.. They play but of course tonnes of static.. ( I remember playing the game and liking the music to it .IS there a way to get em working ? Just curious :) Same goes for BG Dark Alliance too.

Anyway uploaded a file from Wolfenstein incase u wanna have a look at it :)

HERE


edited 7:17 AM EDT May 7, 2009

edited 5:29 PM EDT May 7, 2009
by agu fungus at 5:36 PM EDT on May 7, 2009
"some tracks must be splitted... the set is on the tracker now"

While I thank you for putting it up, this is not the version I was looking for. I'm looking for the Japanese set. The American set has track 52 (Title Screen) in different languages minus Japanese. That's why I'm looking for the Japanese stream set.

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