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by Knurek at 8:02 AM EST on November 13, 2012
Thank you, although sparse1a.miniusf crashes in_usf for me - it's 12 bytes smaller than the other ones, might this be the cause for this behavior?
by Lunar at 9:45 AM EST on November 13, 2012
too bad about 64DD games... :C

sparse1a crashes fb2k too.
sparse0f is rad. has the Toshiya Yamanaka vibe all over it.
by TheUltimateKoopa at 5:57 PM EST on November 13, 2012
I remember River of Souls crashing in Winamp as well. As far as I know, most of the songs do have a very simple loop (i.e. they loop normally), Oblivion.

Otherwise, if using the standard "2 loops + 5/10 second fade-out", I think these are the lengths that each track should be (NOT counting fade-out):

01 - Intro - 0:32
02 - Title - 1:36
03 - Port of Adia - 10:06
04 - Totem 1 - 5:10
05 - River of Souls - 9:27
06 - Totem 2 - 2:37
07 - Adon Hub - 1:55
08 - Save Game - 1:04
09 - Death Marshes - 18:50
10 - Sacred Feather - 0:47
11 - Lair of the Blind Ones - 14:10
12 - Blind One Boss - 3:53
13 - Intro to the Hive - 1:26
14 - Hive of the Mantids - 17:20
15 - Mantid/Primagen Boss - 3:02
16 - Oblivion Lair - 0:55
17 - Primagen's Lightship - 10:39
18 - Mother Boss - 2:24

Don't ask about Oblivion. I have my copy of this miniUSF set for 5 hours... and it's still not even a single loop.

I have the MIDI of the song ripped, and from that I know this:
There are 14 tracks, and the lengths of each track (that is the end of the very last note in that track) are:
Track 1 = 3:51:27
Track 2 = 4:15:00
Track 3 = 4:15:08
Track 4 = 3:46:18
Track 5 = 3:47:00
Track 6 = 1:47:04
Track 7 = 3:42:12
Track 8 = 4:10:27
Track 9 = 5:01:09
Track 10 = 5:04:26
Track 11 = 9:12:05
Track 12 = 4:15:22
Track 13 = 6:05:29
Track 14 = 7:11:03

The only inaccurate thing about it, is that the MIDIs are always 120 bpm, and so they're not simple. Imagine a 157 bpm MIDI, sequenced so that it should play at 157 bpm, BUT with a tempo of 120 bpm. It's full of what should be crotchets, notated as something like a triple dotted quaver quintuplet tied with a dotted semiquaver septuplet or something like that. Not to mention, it's hardly going to be exactly 7:11:03 (03 being "SMPTE-frames") ... it could be 7:11:02.675673946 or something.

And another thing, each track might not necessarily loop exactly at that point. There could be a gap after the last note, until it starts looping, and then, each track might not necessarily loop at the Measure 1: Beat 1.

I've never actually found out when this truly loops, that is, when every single part of the song is lined up again.
by Josh W at 3:55 AM EST on November 14, 2012
Oops, sparse1a doesn't exist, I forgot to delete that file. You didn't see it

I've reuploaded it, sans sparse1a.


Regarding Turok 2, the Title Screen crashes too at about 4:00. I remember it was a problem with enablefifofull, or something like that. I remember having a fix for that somewhere
by TheUltimateKoopa at 7:41 PM EST on November 14, 2012
What about Ring Shot from Mario Golf? That doesn't exactly crash, but for some reason, it just.... stops... even the 'thing' that moves along the timer bar whatsit thingy just stops in the middle. And it's always at around 1:47.
by strugglepoo at 8:56 PM EST on November 14, 2012
Speaking of Toshiya Yamanaka.. Sin & Punishment would be awesome to see.
by Knurek at 1:33 AM EST on November 15, 2012
This has been ripped by ugetab ages ago.

Sin & Punishment
by strugglepoo at 6:05 PM EST on November 15, 2012
Oh ok. I remember when ugetab was looking into it, but I didn't realize it was released under its Japanese title. Thanks!

edited 6:55 PM EST November 15, 2012
by Lunar at 2:59 PM EST on November 16, 2012
I think Toshiya Yamanaka must be my biggest musical find this year. Everything I've heard has been magical.
by Knurek at 3:33 PM EST on November 16, 2012
<3 Star Cruiser

Did you try his older stuff from Hoot?

Armored Beast WerDragon, Knight Arms, Star Cruiser 2?

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