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by JFD62780 at 8:24 PM EST on January 12, 2010
Problem is, that ain't proper in the land of Super Famicom Audio.
by SmartOne at 12:12 AM EST on January 13, 2010
For interpolation options you need the latest vio2sf.

Fuzz hum? Try MGME.
by Elven Spellmaker at 4:20 AM EST on January 13, 2010
Problem is, that ain't proper in the land of Super Famicom Audio.
@JFD62780: Yeah I know that, but I'm after higher quality music more than original sounding. =)

Fuzz hum? Try MGME.
@SmartOne: Only with Interpolation off (This is SNESAmp), but its the best audio clarity. What I mean by that is that the sounds sound slightly harsh sometimes. Thats what interpolation is for it seems, but it also seems to band limit the music nastily.
by JFD62780 at 4:56 AM EST on January 13, 2010
Elven, I say Analog, you say Digital; let's call the whole thing off! :P
by Elven Spellmaker at 5:02 AM EST on January 13, 2010
LOL!

NO ITS FULL SCALE WAR NOW!

Only kidding. =D
by Jackano at 2:59 AM EST on January 19, 2010
Sorry if I already asked or something in another thread, but I can't remember if it was here or only about emulation... Anyway.

What's the current situation with DSiWares?
Dark Void Zero and the japanese Tingle Pack DSiWares soundtracks sounds interesting to me, and I hope there is a way to extract there music like a good old DS rom!
So anyone have some info about that? Thx!
by JFD62780 at 1:43 AM EST on January 20, 2010
Vio2SF 0.22c has just been released, curing the Gemini Syndrome that was apparent in the list of Interpolation Methods, effectively halving 'em down from 6 to 3, at least in Winamp 5.xx. ;)

...On second listen, it seems that the author mixed up Linear with Cosine, as the two terms SOUND switched to me. (i.e. Linear should be labeled Cosine and vice versa...) :/

edited 2:02 AM EST January 20, 2010
by JFD62780 at 9:13 PM EST on January 24, 2010
oop, Vio2SF 0.23 was just released, officially updating the DeSmuME engine to 0.9.4, making the Interpolation options OFFICIAL! yayyyyyy! :D
by Sir-Sabin at 4:25 PM EST on January 25, 2010
why is winamp telling me it's still 0.22?

Edit: the readme is saying it's 0.23, maybe he forgot to change it

edited 4:27 PM EST January 25, 2010
by Pulstar at 1:36 PM EST on January 30, 2010
I feel the plugin is developed enough now to do lossy rips of 2sf rips. Pity I can't get STRM to decode in Foobar2k. Encoding in Winamp loses all tagging data (why no support for 3rd party codecs in Format Converter?!) and you're limited to OGG or MP3 (via Gronde's plugin) but then STRMs are 'untaggable'.

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