Area 51 (Xbox) headerless ADPCM by Ultrafighter at 8:50 AM EST on February 28, 2018
Hello guys, is anyone able to give me a hand with Area 51 (2005) music? Xbox version of the game is structured exactly the same as its PC counterpart but extraction/playback of BGMs/sounds is much more difficult.
There're numerous audio banks (*.000/*.DFS pairs) and utility which was designed to unpack PC versions of those archives works on XBox files too but I'm still stuck on the "getting it playable" stage. Computer port utilized mainly MP3s with headers or headerless PCM so it was much easier to work with.
I attempted making a TXTH for multiple *.AUDIOPKG extracted out of MUSIC.000 with help of Area51UnDFS.exe (link to it can be found above) and tried out most ADPCM types but still no dice. If I choose MSADPCM or DVI_IMA codecs I can even hear some music! It's buried under tons of audio static though.
So is there someone willing to join me in those experiments with both MUSIC.000 & unpacked MUSIC_*.AUDIOPKG? Example files can be found right here.
Best regards!


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