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by sublogic003 at 10:26 PM EDT on September 28, 2024
Olgs’s theme consists of 36 channels. The first 11 are for the main theme. Channels 12 to 16 are empty. Channels 17 - 24 are always empty in all MDXs. Channels 25 - 36 begin with a duplicate of the main theme and continue with an evasion variant of the boss.
UnMDX was written for MGS1 as its sound driver can use up to 24 channels only. It can still theoretically be used for MGS2 tracks that have less than 16 channels.
by kakuyamii at 8:34 AM EDT on April 27, 2026
Apologies for necro'ing this thread, and I dont even know if the people who posted to here are even active on the forum anymore, but would it be possible to try and find a way to get a .mid file for the arsenal's guts track, or the plant alert theme? i'm trying to get my hands on the full drum sample they used on both songs but i can't find it anywhere
by PsGeek243 at 5:27 PM EDT on May 2, 2026
This is DunksLovesSounds on a new account. That Drum sample, the bongos you're referring to is one sample mixed in with a bunch of other sounds. If you scan the game files with PSound, you can get the samples, but as far as I know, a MIDI conversion or upload hasn't been made
by vajuvaju at 9:56 AM EDT on May 6, 2026
Too bad that the recent source code dump is from the HD Edition, which contained streamed music instead of sequenced music. Thus, the sequences in MGS2 remain a mystery, at least until the game is fully decompiled.

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