Threadses |
Subject | Updated | Updated by | Posts |
PSP vgm rips | 1:07 PM EDT May 14, 2013 | Soulis |
6 |
Soul Reaver 2 instruments | 10:36 AM EDT May 11, 2013 | Delon |
2 |
The Walking Dead Survival Instinct .bnk | 4:39 AM EDT May 11, 2013 | qord |
1 |
Hi, bxaimc | 4:39 AM EDT May 11, 2013 | JFD62780 |
11 |
Cannon Fodder 3 | 9:55 AM EDT May 4, 2013 | Mario Kinnikuman |
1 |
VGMStream Incorrectly sees 4-channel XVAG as 2-channel | 1:46 AM EDT May 4, 2013 | bxaimc |
15 |
Using mkpsf2.exe | 8:01 PM EDT May 1, 2013 | peronmls |
10 |
Project 64 2.0 | 1:25 PM EDT April 29, 2013 | Franpa |
3 |
Call of Duty World at War xma. files | 4:15 PM EDT April 28, 2013 | Sir-Sabin |
2 |
Is there literally no way of finding loop points of a USF, that has separate loop points per channel? | 4:14 PM EDT April 28, 2013 | TheUltimateKoopa |
1 |
PSFs of Rhapsody: A Musical Adventure, possible? | 12:34 PM EDT April 26, 2013 | snakemeat |
36 |
There are absolutely NO soundfonts from N64 games AT ALL... | 8:48 AM EDT April 26, 2013 | Dutchie |
12 |
The Hobbit | 6:52 PM EDT April 25, 2013 | Dais! |
2 |
Phantom Breaker: Battle Grounds BGM? | 2:14 AM EDT April 25, 2013 | Shin Star |
3 |
Columns II | 4:11 AM EDT April 23, 2013 | Dais! |
4 |
MDScene down? | 8:59 AM EDT April 21, 2013 | snakemeat |
7 |
What is the format of this audio file? | 12:53 PM EDT April 18, 2013 | the_audio_ripper |
16 |
Help with creating PSF2 from Haunting Ground | 4:27 PM EDT April 17, 2013 | peronmls |
13 |
Paper Mario? | 9:28 AM EDT April 13, 2013 | SegaTarr |
39 |
Resident Evil Remake Sounds | 10:30 AM EDT April 12, 2013 | MarkGrass |
3 |