Threadses |
Subject | Updated | Updated by | Posts |
how do you make samples mute other sounds in a soundfont? | 6:32 PM EST March 1, 2012 | AceK |
13 |
SDAT code for Actionscript | 8:54 AM EST March 1, 2012 | henke37 |
7 |
PS Vita | 7:53 AM EST February 29, 2012 | bxaimc |
6 |
[Request] Fifa 12 .sbs | 11:09 AM EST February 28, 2012 | Jura |
3 |
LSD: Dream Emulator - Preliminary rip. | 6:10 PM EST February 25, 2012 | snakemeat |
12 |
Jak & Daxter Collection (*.BNK + *.MID) | 12:23 AM EST February 25, 2012 | Infernus Animositas |
3 |
Request for bxaimc | 1:39 PM EST February 22, 2012 | kfharlock |
5 |
Request | 12:13 PM EST February 22, 2012 | hcs |
9 |
NSMBWII... | 8:18 AM EST February 18, 2012 | Benjamin |
13 |
Odd Yamaha AICA | 1:57 AM EST February 18, 2012 | marscat85 |
13 |
Help - play Shenmue 2 sound files as accurately as possible | 10:27 AM EST February 17, 2012 | cooljacker |
1 |
foo_gep + Super Mario Land 2 = Epic Fail | 9:06 AM EST February 14, 2012 | Koto |
3 |
Support needed for Ogg! HELP ON EXTRACTION | 12:02 PM EST February 11, 2012 | wwehero1 |
5 |
MegaMan Anniversary (PS2) | 12:21 PM EST February 9, 2012 | kode54 |
22 |
Did NES musicians use Stereo when making music for the NES/Famicon even though it would be played in Mono on the system? | 11:15 AM EST February 9, 2012 | SmartOne |
16 |
Xbox 360 xwb to xma2 to pcm wav. | 9:37 PM EST February 6, 2012 | Infernus Animositas |
4 |
writing a VST plugin | 6:15 AM EST February 4, 2012 | cooljacker |
4 |
Dear TheUltimateKoopa | 6:43 PM EST February 3, 2012 | arbingordon |
14 |
Pocket Monsters Stadium USF? | 12:54 AM EST February 2, 2012 | hcs |
6 |
TPL Files in Ps2 Game | 5:56 PM EST January 30, 2012 | gabriel marques |
6 |