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by RukarioGyiyg996 at 2:37 AM EDT on August 28, 2010
@Elven Spellmaker

Of course I have the .mid's still, how may I send them to you?
by Knurek at 11:19 AM EDT on August 28, 2010
Second post on our Game Boy Advance chronogaming blog up, do enjoy:

Super Mario Advance
by hcs at 1:23 AM EDT on August 29, 2010
Been playing through Ludum Dare games. I'm putting the music from those that have any here:
ld18 music

I just finished struggling my way through constantine sucks. It is painful but really clever design.

Other notables of the 30 I've played so far:
D3scent - which I never did finish completely (there are at least two endings) due to a nasty bug
Collateral - with a very clever mechanic!
Kanbran - simple but well done
48 Hours Later - a gory twist on the shoot-down-helicopters genre
Fail-Deadly - RTS with a twist
Isolation - I was ready to dismiss this, but it's an incredibly complete and fun game (with the exception of some marginal jump mechanics)

Wow, another:
Grabitas - hyperactive fun

edited 1:59 AM EDT August 29, 2010
by mudlord at 6:17 AM EDT on August 29, 2010
Finally getting around to installing a bugtracker on my domain. yey.
by Mouser X at 1:38 PM EDT on August 29, 2010
I can't help but wonder if this is PrimeBlue's Twilight Princess rip or not. As far as I know, he's the only one to have ripped the entire soundtrack, free of sound effects (I haven't heard of anyone else doing it). While not important, I just thought a little recognition would have been nice (as near as I can tell, they make no mention of a source). I don't have PrimeBlue's rip on hand. How many tracks did it end up having? Anyone want to do a comparison and see if they can tell if this is a new rip, or a copy/re-encode of PrimeBlue's? His rip has been out for a few years by now, so I'd be surprised if it wasn't his. I'm not up to it, and like I already said, it's not a big deal. I just thought it was interesting. Mouser X over and out.
by arbingordon at 1:48 PM EDT on August 29, 2010
Prime Blue's rip has 226 tracks, Mouser.
by SmartOne at 9:28 PM EDT on August 29, 2010
What happened to that Twilight Princess BMS to MIDI + SoundFont thing? The samples sounded great.
by mudlord at 9:42 PM EDT on August 29, 2010
And where can I get Prime Blue's rip?
:)
by Mouser X at 10:01 PM EDT on August 29, 2010
I tried to Google the FLAC version, but I had no luck. However, the FFshrine forums has it. If MP3s are fine for you though, there's 2 torrents (well, at least 2 popped up when I Googled for it) and some RapidShare/Megaupload links for that version. You can get the RS/MU links here (requres registration on the forums to view links), and the torrent links here ( <-- I recommend this link, based on the look. It includes the Readme from PrimeBlue) and here. I know there's a few members on this forum that have have the FLAC version (me included), but I'm not sure if it's online anymore. Good luck grabbing the rip, and enjoy. Feel free to compare to the link I posted in my previous message. Mouser X over and out.

edited 10:46 PM EDT August 29, 2010
by hcs at 12:21 AM EDT on August 30, 2010
It's still up on the old bonus if you want to grab it direct.
by Mouser X at 12:31 AM EDT on August 30, 2010
I thought it was, but I couldn't remember the old bonus link for the life of me. Thanks HCS. I didn't see the FLAC version there though (I thought it might be there, but I couldn't remember for certain). Oh well. Still, if the MP3s are good enough for you, then by all means, grab it from the old bonus. That's where I'd grab it from (it's fast, it's free, there's no wait time, and no one cares about the bandwidth usage!). Mouser X over and out.
by mudlord at 1:17 AM EDT on August 30, 2010
Done, grabbed VBR MP3's.

Mixing is perfect, a perfect encode.
by SmartOne at 11:17 PM EDT on August 30, 2010
At college I can't always connect to the tracker, but I managed to download the Little Big Planet streams. Sometimes I can connect, and sometimes it says "Connection closed by peer." This happens with Demonoid 100% of the time. Not sure about public trackers. Port-forwarding never works.

Seems like I can't seed at all when connected (or maybe there were no leechers). What can be done?
by Elven Spellmaker at 8:29 AM EDT on August 31, 2010
What happened to that Twilight Princess BMS to MIDI + SoundFont thing? The samples sounded great.

Wait what? There are TP MIDIs floating around somewhere?

-----------------------------

@RukarioGyiyg996: Send it/them to elvenspellmaker a+ hotmail dot co dot uk and I'll see if I can replicate the problem you have.

edited 8:51 AM EDT August 31, 2010
by Mouser X at 2:56 PM EDT on August 31, 2010
Yes, check this thread (specifically, the last page). Someone apparently figured out the format enough, to tell his friend how to code a web page that accepts BMS uploads, and spits out MIDI. It works quite well for the most part, but there are some pretty significant limitations (it won't work if the BMS is too big, you lose all sample/instrument data, which is normal, some games don't work, etc.). Knock yourself out. Mouser X over and out.
by RukarioGyiyg996 at 7:33 PM EDT on August 31, 2010
Sent the file over to you Elven, sucks I don't have a good non BS'd soundblaster card installed on this Gateway, and I'm not adept at getting TiMidity++ working perfectly either...

But still it SHOULD be the file I remember sounding retarded on CT4MGM.SF2 due to a drumbank misconfiguration.
by Elven Spellmaker at 9:07 PM EDT on August 31, 2010
Right its as I thought.



After checking the event editor in SynthFont I found out he makes a program call at the beginning to drumset 113.

The default behaviour of SynthFont is to fall back to the standard drumkit if a drumkit call is made and one isn't found.

I don't have a drumkit under 113 so it falls back to 001.

What your program must have been doing, is, not finding a kit at 113 and falling back to the next kit in line which is 56, the SFX kit.

When played using the Microsoft DLS it must have been falling back to the standard kit.

The event can be easily removed.

edited 9:12 PM EDT August 31, 2010
by RukarioGyiyg996 at 2:38 AM EDT on September 1, 2010
Wow that's strange, I wonder if it was a conversion error? But, then again playing the .MUS file itself in General MIDI produced the same result... I wonder what the guy who composed this was expecting, I'm guessing either this was a accidental typo or a special drumset in a certain piece of MIDI hardware.

As for what program I used to play this back, I used the default onboard hardware SoundFont synth that most Creative cards that contain a EMU chip have, not a software synth like TiMidity++.

Thanks for looking into this Elven.
by Knurek at 9:27 AM EDT on September 5, 2010
Third in our series of Game Boy Advance write-ups in available at GBAWeekly. This one's about Mega Man Battle Network.
by hcs at 9:05 PM EDT on September 8, 2010
Took some nice sunset photos
1 2

edited 9:05 PM EDT September 8, 2010
by Lunar at 7:06 AM EDT on September 9, 2010
has anyone been checking out the famicompo entries? voting started today. lots of good stuff.
by SmartOne at 3:50 PM EDT on September 9, 2010
Opera destroys all bookmarks after each update, and no one notices?
by anewuser at 6:38 PM EDT on September 9, 2010
woot, so that's why they were gone for me? shit lol

Good that at least 90% of my bookmarks were backed up. BS that the other 10% are gone for good. awwwwww

Writing too much to a girly...stuff that appears poetry given the inspiration and flow, yet I'm just expressing myself. I must be insane, and clearly not doing too well :/
by hcs at 11:19 PM EDT on September 9, 2010
1. An update shall not harm a human's bookmarks or, through inaction, allow a human's bookmarks to come to harm.

edited 11:29 PM EDT September 9, 2010
by Elven Spellmaker at 6:54 PM EDT on September 10, 2010
I'm now actually contemplating staying with IE8 and not upgrading to IE9 after a chromified horrid picture of IE9 (unconfirmed to be true, but these things usually are true) leaked onto the Microsoft Russian site. The tabs have jumped up next to the addressbar and gives very little room to see any tabs whatsoever before having to scroll, the menus have gone, the favourites has jumped to the very top right hand corner out of the way which is very annoying. -.-

The beta is apparently out on 15th September. I will see then, if its customisable to look roughly like IE8 then I'll have it. If not I'll stay on IE8. >.>

Put it this way, all other browsers manage downloads in the most annoying way. Click on a download and it goes to a set folder automatically and starts downloading in another tab. IE brings up a box asking open, save or canel. If IE9 no longer offers that box, I won't use it.
by SmartOne at 1:21 AM EDT on September 11, 2010
It's practically impossible to download TORRENT files from the xbtit site. Click the link, wait forever, yay it's finally downloading, invalid TORRENT file.
by arbingordon at 5:44 AM EDT on September 11, 2010
Put it this way, all other browsers manage downloads in the most annoying way. Click on a download and it goes to a set folder automatically and starts downloading in another tab. IE brings up a box asking open, save or cancel. If IE9 no longer offers that box, I won't use it.
Pretty sure you can enable download confirmation in firefox, opera, and chrome.
by RukarioGyiyg996 at 10:25 AM EDT on September 11, 2010
My widescreen monitor died for no apparent reason, just came up as a blank white screen which looked heavily distorted when viewed from extreme angles. (Stretched white bars ,etc)

This started happening before for no reason, but fixed itself when I turned the monitor on and off, then each time took longer and longer, eventually I had to just keep the monitor running at ALL times with a valid display signal, and now today, I can't turn it on even after a hour of flipping the power on and off.

All of my other LCD monitors work fine, although they are not wide screen, I'm quite pissed now, because this had to happen.

LG can GTFO.
by Mouser X at 7:47 PM EDT on September 14, 2010
I was called a Nintendo Fanboy on Facebook today.... I suppose my current profile pic doesn't help (Tanuki Suit Mario), but the truth is, most of the time people have difficulty understanding their own arguments. Since I didn't intend to start a "discussion" about consoles on Facebook, I decided to not respond.

I only mentioned this here because I thought it was funny that I'd be called a fanboy. I'm a fanboy of good games. I don't consider FPS games as "good enough" (that is my opinion, and I fully realize there are good FPS games out there. Just none I like).

If I don't like FPS games, what are some games I do like? In order of preference (largely based on the amount of time spent playing/replaying/number of replays):

Link's Awakening
Chrono Trigger
Megaman Legends (series)
Skies of Arcadia
Endless Ocean 2

The Metroid Prime series is also good, but I haven't actually beaten any of them (I've beaten all of the above multiple times). I think the aspect that interests me the most, in a game, is exploration. The more unique exploration that I'm allowed (without getting killed.... What's the point of exploring, if I can't get past the first room?), the more I enjoy the game, I think.

Interesting note: Grand Theft Auto is "open world" or whatever. However, what I've played of it is rather repetitive, which is why I said "unique exploration".

Anyway, I just thought that was funny (true or not). Mouser X over and out.

edited 7:48 PM EDT September 14, 2010
by arbingordon at 7:54 PM EDT on September 14, 2010
you're a fanboy to good games
be ashamed of yourself
by Elven Spellmaker at 7:33 AM EDT on September 17, 2010
I just heard about Ugetab's death today, a month later. >.>

Where have I been? >.<
by Elven Spellmaker at 8:19 AM EDT on September 17, 2010
Would anyone happen to know how I can convert XM to MIDI?

And perhaps extract the samples too?
by Lunar at 12:53 PM EDT on September 17, 2010
get modplugtracker to extract the samples. any tracker will work but i figure that's the easiest.

2midi by Ian Luck can convert them to MIDI
by anewuser at 10:36 AM EDT on September 22, 2010
Today, I think I'd rather have DRAMATIC DRAMA (DRAMA²) while talking to a girl rather than this stupid CALM day. Something to think about...Also! Made a round of -15 on Mario Golf 64's Toad Highland. Bah! lol
by RukarioGyiyg996 at 5:31 AM EDT on September 27, 2010
Why is it that, some companies, most notably of all, Bethesda Softworks, poorly code their products, and it almost is always up to the 3rd party to fix it?

Even UT2004 by Epic Games has 3rd party fixes in it..

Are companies too lazy to fix their code and rely on freelance\independent 3rd party coders to do the work for them?
by hcs at 12:42 PM EDT on September 27, 2010
Hm.
I've had a Gamasutra article open in a tab since last week, finally got to read it now. Man, it is disturbing.

But! I think it redeems itself. The previous two pages are about technicalities, rehash of psychology, but see if you can read the last page and see what I saw in it.
by hcs at 7:23 AM EDT on October 15, 2010
Interesting Gamasutra article of the day: How Games Change The Rules
I'm interested in how rules are communicated and discovered in games, so this was right up my alley.
by hcs at 2:06 PM EDT on October 20, 2010
A fascinating talk from GDC Online by Richard Bartle about the motivations behind his creation (with Roy Trubshaw) of the first MUD. If you don't want to sit through the whole hour, Raph Koster has a transcript (though his site is down for the moment), and if that's too long Gamasutra has a summary.
I found it motivational despite the fact that I have essentially no interest in MMOs.
by nensondubois at 3:37 PM EDT on October 20, 2010
Recently I have been working with someone on getting the SNESmusic forums up and afloat. I have also been spending a lot of time at ashens.com watching his funny videos, and I also have been active at gscentral forums.
by SmartOne at 2:07 AM EST on November 14, 2010
We played with members of Gordon Goodwin's Big Phat Band and opened for their concert.

http://www.gordongoodwin.com/
by SmartOne at 12:54 AM EST on November 23, 2010
Animusic HD!

http://www.animusic.com/
by Lunar at 4:51 AM EST on November 23, 2010
man i love animusic. it's so 90s.
More Animusic by Yoshinkeru at 8:27 AM EST on November 23, 2010
Cool! Now all Wayne has to do is come out with Animusic 3. :P

And for those of you, like me, who also wanted to play with similar software... BEHOLD!!! http://www.gamesbyscott.com/midijam.htm
by bxaimc at 8:38 PM EST on November 24, 2010
Toying around with Audition (as usual) trying to find ideas for custom stuffs :P

by SmartOne at 2:05 PM EST on November 26, 2010
Should I leave DVD-Audio compressed in its native Meridian Lossless Packing, or should I transcode to FLAC? Space-wise?
by hcs at 5:03 PM EST on November 26, 2010
Even if I knew how Meridian Lossless works and was familiar with its compression ratio vs. FLAC, the correct answer would always be "whichever is smaller", which depends on the source.
by SmartOne at 6:10 PM EST on November 26, 2010
Unfortunately that involves decompressing 4 GB of stuff, compressing, and taking a look. One must be smaller in general. Maybe I should believe this:

http://alexharden.org/blog/archives/2006/03/mlp_vs_flac.html
by SmartOne at 5:46 PM EST on November 27, 2010
Animusic HD is only 1080i. Why re-render your stuff and go only part way? No sense.

Aqua Harp, Drum Machine, and Harmonic Voltage are "high-bitrate" 480p with DTS-MA. The PS3 will not upscale BDMV content, so they look worse than the upscaled DVD. Stupid Sony.
by hcs at 1:16 PM EST on November 30, 2010
Seen on a car rear window:

Joseph Lazarus
1984-2010

I thought it would be more appropriate to add:
2010-

I am a terrible person.
by arbingordon at 5:05 PM EST on November 30, 2010
i think it stems from all those habitual puns
by Knurek at 4:14 PM EST on December 1, 2010
Found this through Destructoid:

http://www.youtube.com/watch?v=taYswNtsX7E

Full Sonic 3 & Knuckles score converted to NSF (link to mp3+nsf package in the video comments).

Friggin' sweet.
Occam. by Elven Spellmaker at 10:19 PM EST on December 7, 2010
I hate Occam.
by nensondubois at 12:11 AM EST on December 8, 2010
http://thatguywiththeglasses.com/bt/guruandwez/gr/27362-fycw-ep1-apaches

At least 20 kids died a year before the short film Apaches was made... 14 were crushed by farm machinery, 1 was electrocuted by a fence, 1 was burned by a rick oven...
by nensondubois at 11:48 PM EST on December 10, 2010
I got this message just now

"Congratulations! Your account is now enabled for uploads longer than 15 minutes. Click the Upload button below to select a video."
by anewuser at 10:57 AM EST on December 11, 2010
Moved from my family's house. Still need to find internet service...I mean, I'm not people without it, EWWWWWWWWWWWWWW
by hcs at 4:52 AM EST on December 15, 2010
Just wanted to give a plug for the Humble Indie Bundle #2, pay what you want for 5 games.

Notably, this contains the never-before-released Linux port of Braid. Runs nice on my oldish Xubuntu setup.
Yay me! by bxaimc at 7:43 AM EST on December 15, 2010
I'm finally 18 today. Yay me......hmmm now what should I rip next...hmm...or do next...
by Knurek at 9:57 AM EST on December 15, 2010
bxaimc: Some fornication is in order. :D
by bxaimc at 4:32 PM EST on December 15, 2010
Oh yes, I just had some now and will continue for the rest of the day. It's my day off from ripping after all ;)
by nensondubois at 5:31 PM EST on December 15, 2010
Ashens.com
by nensondubois at 11:55 PM EST on December 16, 2010
it is possible to play mono 8-BIT PCM at 256kz on the SEGA Genesis DAC
<miotatsu>:O
<nensondub>yes, it is
<C-3PO>(DSiRC) <nensondubois> http://www.youtube.com/watch?v=KsMRe_QenvU
<C-3PO>(DSiRC) <nensondubois> http://www.youtube.com/watch?v=oKsUAywSyEg
by SmartOne at 2:33 AM EST on December 17, 2010
That's a lot of Hertz. Ow.

Installing WADs on a System Menu 4.2 Wii is a pain, but my Iron Will (good movie) and Google abilities prevailed at vanquishing Nintendo's anti-piracy efforts.

For now.

Interesting how Sonic 4 installed without error when I didn't have enough blocks reported by the System Menu for the resulting channel. Sounds like some memory needs a little formatting.
by hcs at 9:41 AM EST on December 17, 2010
I've started a blog.
Also doing Ludum Dare #19 this weekend!
by headerless at 9:10 PM EST on December 17, 2010
SmartOne: How is it hard to install pirate wads on a 4.2 Wii?
It's about as easy as it gets.
by Sir-Sabin at 11:41 PM EST on December 17, 2010
unless you mess up and brick it
by Knurek at 3:06 AM EST on December 18, 2010
Ketsui was finally emulated in MAME starting with 0.140u2.
Commence a whole lot of dying.
by hcs at 6:25 AM EST on December 18, 2010
Dying is an art, like everything else.
I do it exceptionally well.
by valiant at 11:42 AM EST on December 18, 2010
This is either a terribly emo way of announcing one's suicide or a bad linguist's application for a hair dresser job.
by hcs at 12:46 PM EST on December 18, 2010
In video games, foo.

Also, yes, it is from Sylvia Plath's poem Lady Lazarus, and she attempted suicide a few times before succeeding.
by Knurek at 1:52 PM EST on December 18, 2010
That quote was to dye for.
by snakemeat at 2:06 PM EST on December 18, 2010
"I guess it's suicide again for me."
by nothingtosay at 2:29 PM EST on December 18, 2010
I should probably get on IRC again. Oh hcs, you and your educated, somewhat obscure wordplay!
by SmartOne at 12:19 AM EST on December 19, 2010
Headerless, it's hard unless something has taught you how to do it. Installing doesn't "just work" after the anti-piracy 4.2 is installed.

Let me enjoy my accomplishment.
by SmartOne at 11:44 PM EST on December 19, 2010
I'm enjoying some new equalization with my M-Audio BX5a Deluxe(s) + Klipsch Promedia 2.1 subwoofer/amplifier.
by Lunar at 4:37 PM EST on December 27, 2010
I wrote a track for another chiptune compilation that got released on Ubiktune today - "Up", which has a progressive theme. Features some really great artists: shnabubula, virt, maxo, c-jeff, coda, zan-zan-zawa-veia, heosphoros to name a few. http://ubiktune.org/releases/ubi019/
by SmartOne at 3:08 PM EST on January 1, 2011
How can I avoid Kirby Epic Yarn's System Menu 4.3 update? Is Priiloader the only way?

It works!

edited 9:47 AM EST January 2, 2011
by hcs at 9:34 AM EST on January 2, 2011
Been playing SpaceChem. It very quickly ramps up in difficulty, there's many many hours of frustration ahead of me.
by BtEO at 6:34 PM EST on January 2, 2011
@SmartOne: Another way would be to use GeckoOS or similar to load the disc, as that'll happily ignore the update partition, or you can wade into setting up one of the many USB loaders available.
by SmartOne at 7:13 PM EST on January 6, 2011
I don't like when 2D platformers zoom.
by JILost at 9:08 AM EST on January 7, 2011
Making a "Super Mario Sound Collection"-esque Mario mix CD for a friend who, while somewhat into VGM, hasn't played/seen a lot of Mario games. Trying to figure out which games to include and how many from each game. So far:

Overworld (SMB)
Ending (Lost Levels)
Overworld (SMB2)
Ending (SMB2)
Overworld (SMB3)
Athletic (SMB3)
Ending (SMB3)
Music 1 (SML)
Music 2 (SML)
Ending (SML)
Title (World)
Overworld (World)
Castle (World)
Special Zone (World)
Ending (World)
Music 1 (SML2)
Space Zone Music 2 (SML2)
Title (Yoshi's Island)
Flower Garden (YI)
Athletic (YI)
Overworld 1 (RPG)
Forest (RPG)
Geno (RPG)
Factory (RPG)
Main Theme (64)
Slider (64)
Water (64)
Bianco Hills (Sunshine)
Secret Course (Sunshine)
Stage Music 1 (NSMB DS)
Athletic (mushrooms) (NSMB DS)
Galaxy01 (Galaxy)
Boss07 (Galaxy)
Ground Theme (SMB, Brawl)
Underground (SML, Brawl)
Athletic (SMW, Brawl)
Main Theme (NSMB, Brawl)

Under consideration: Mario Kart, Paper Mario 1/2/Super, Galaxy 2, any other major contenders. Considering deleting YI, fewer songs for others. Note this is meant to stay under 80 minutes (mix CD, after all) and the Brawl tracks, while good, are only present because there was room left as opposed to actually being important.

Any suggestions for additions/deletions? Something just doesn't feel "complete" about this.

Doing the same with Zelda stuff. That one's easier to cover here, though, given that the only games not present are the portables, CD-i games, and Soul Calibur 4.
NEZplug++ 0.9.4.8 + 2 + 20.10 finally better N106 emulation? by tails_ at 6:20 PM EST on January 10, 2011
Discuss :O

uh some 7nd famicompo still sounds ugly =_=

edited 7:26 PM EST January 10, 2011
by SmartOne at 11:05 PM EST on January 22, 2011
Wouldn't it be cool if there were an SNES emulator that "just worked" in terms of accurate sound? Emulators should work like Kega Fusion. Load your game, enable VSync, and you're ready to go. None of this Input Sample Rate nonsense. The crackling in bsnes and snes9x is really annoying. There's no way to get 100% smooth audio.

Fusion does... what NintenDON'T. (And its public emulators.)

I understand the trade off for traditional VSync is an extra frame once in a while, but that's much less noticeable than guaranteed crackling. The average user won't care enough to mess with a setting as complicated as the Input Frequency, anyway.

Plus, adjusting the Input Frequency affects the pitch! What a bad idea. BAD.

edited 11:26 PM EST January 22, 2011
by hcs at 4:54 AM EST on January 31, 2011
Did the Global Game Jam this weekend. Our team made Extraction with Flixel. It's a Metroidvania-style get-powerup-and-backtrack action platformer.

edited 6:28 PM EST January 31, 2011
by Elven Spellmaker at 9:21 AM EST on January 31, 2011
Snes9x has crackling? O.o

I've never noticed it, maybe I'm just focusing too much on playing the game rather than the music? Hmm...
by SmartOne at 2:22 PM EST on January 31, 2011
I think SNESGT is what I'm looking for:

http://gigo.retrogames.com/bbs/c-board.cgi?cmd=one;no=2205;id=

Even supports Kega Fusion video filter plugins.
by hcs at 6:45 AM EST on February 8, 2011
When I started vgmstream, I wanted each channel decode to write PCM to its own buffer (part of a large contiguous buffer), and then to interleave these in-place. I couldn't come up with a general way of doing in-place interleave at the time, though I spent days agonizing over it.

The basic idea is to take an array like:
0 1 2 3 4 5 6 7
and put all the evens at the front and odds at the end, in the same order:
0 2 4 6 1 3 5 7

It'd be nice to do this with more than two parts, but I consider that case here.

Tonight, as I lay me down to sleep, a solution to the problem popped into my mind. It is about as good a solution as bubble sort is for sorting, but it does work: first pass

The idea is to deinterleave by shifting each even entry over the odd entries between it and its proper place, so:
0 1 2 3 4 5 6 7
0 2 1 3 4 5 6 7
0 2 1 4 3 5 6 7
0 2 4 1 3 5 6 7
0 2 4 1 3 6 5 7
0 2 4 1 6 3 5 7
0 2 4 6 1 3 5 7

and interleave is just the reverse operation.

The above first pass shifts one space at a time. I next used memmove to move all the intervening odds: memmove version.

This was several times faster, but the essential problem is still there: on each iteration you need to shift more and more odds as you move the evens.

After trying a few other ideas, I hit on this. If we deinterleave each half of the array, we then only need to swap the two middle fourths and the whole thing is deinterleaved:

0 1 2 3 4 5 6 7
[0 2 1 3] [4 6 5 7]
0 2 4 6 1 3 5 7

And as long as the size is a multiple of 4, we can keep drilling down like this, only doing a full deinterleave_mm when we don't have a good size.

This was the first big speed improvement. deinterleave_mm and interleave_mm take 22.8 seconds on a 400,000 entry array; deinterleave_mm_split and interleave_mm_split do the same in 0.34 seconds.

This reminded me of Quicksort for its divide-and-conquer approach, so I took it a step further. This is the best I have now.

This attempts to boil everything down to an array of 4, which can be deinterleaved (or interleaved) by swapping the middle two elements. If it is larger and divisible by 4, we deinterleave each half, then swap the middle fourths. If it is not divisible by four, we deinterleave all but the last 2 elements, and then shift half the array to put the last element of the first half in place:

0 1 2 3 4 5 6 7 8 9
[0 1 2 3 4 5 6 7] 8 9
0 2 4 6 1 3 5 7 8 9
0 2 4 6 8 1 3 5 7 9

This is much faster. It will handle deinterleaving and interleaving a 100,000,000 element array in 4.9 seconds, mm_split took 4.4 seconds to do just 1,000,000.
Compared to using a second buffer it is still not that great, that handles 100,000,000 elements in 0.85 seconds. But it's fairly close, and this method uses far less memory. And I can finally rest easy!
by Lunar at 6:42 PM EST on February 11, 2011
anyone up for an hour FM slap bass, featuring a bunch of oldskool adlib and pro game composers? SOUNDSHOCK: FM FUNK MADDNESS is out:

http://ubiktune.org/releases/ubi020/

includes: Shogun, Blitz Lunar, Kulor, Keishi Yonao, Torben "Metal" Hansen, Bomb Boy, Virt, hally, Seiko Kobuchi, Tsuyoshi Shimokura, Madbrain, Utabi Hirokawa, Takeharu "hizmi" Ishimoto, Simon Stålenhag, zinger, bacter, Dong, Louis G, zabutom and hex125
by Knurek at 6:54 PM EST on February 11, 2011
I think I just came.
by hcs at 7:05 PM EST on February 11, 2011
nice!
by hcs at 4:37 AM EST on February 12, 2011
Just spent a few hours playing Lexico. The design is relevant to some of my interests: you have to decipher alien symbols to figure out how to operate machines and move through a factory. It was made in a week, so it has lots of bugs and some awful design decisions, but I'm glad I played it. I've thought of doing something similar and this gives me stuff to avoid.

The hints were pretty much essential to me figuring out what was supposed to be going on in some areas, but even with them some parts were very tricky. And one part that I thought was going to be really hard turned out to be much simpler than I'd prepared for.

[edit]
That came off a little more harshly than I intended, it's a cool little game and definitely gets a thumbs up, I just wish they'd had another month to spend testing.

edited 4:42 AM EST February 12, 2011
by Elven Spellmaker at 6:56 AM EST on February 15, 2011
Yay, IE9 has gone into an RC. Even faster than before and works better on most sites, bar one...

It crashes on every page, and then reloads fine... O.o

Submitted a report to MS about it. Weird. The page displays properly now, shame about the crashing on every page. >.>
by hcs at 12:32 AM EST on February 23, 2011
I've recently started reading Mark Guzdial's Computing Education Blog, this is my major area of interest so I'm glad to see so many interesting references.

In particular there's one post that touches on some concerns I've had, and why I prefer learning with games to the more pure freeform approach Papert advocates (as mentioned in a few places on my semi-abandoned blog).

I've got a job again, moving out to California to make games!
by Infernus Animositas at 6:09 AM EST on February 23, 2011
Good to hear HCS. I for one wish you well in this game development endeavour.
by Knurek at 11:06 AM EST on March 9, 2011
How Virt has been spending his time:

Super Mario Bros. Nextgen
by tails_ at 12:09 PM EST on March 9, 2011
Hey, hcs

Somebody started working on new NSF codec for rockbox adn i guess you could help him with VRC7 emulation much better than me :)

edited 2:37 PM EST March 9, 2011
by anewuser at 2:05 PM EDT on March 16, 2011
Dropped out of university, sort of. My six remaining courses are put on hold due to financial issues. Simply put, I've never been THIS poor in my life ;(

Worked from March 5th to March 13th on a turistic recreational complex called VegaSol (information on it online I guess, it's 13 miles in size, 6 pools, and so on) Worked on it on a local holiday.

Still without a job, a permanent one, and worried about how to paid the rent or if I'll have to go to my mommies for security and shelter. It is, and it'd be a shame if you asked me: either going back home after all these years, and worse, dropping completely out of college.

YIKES! and hio.
by SmartOne at 11:18 PM EDT on March 16, 2011
There should be upconverting software. (For old games.)
by JFD62780 at 11:26 PM EDT on March 17, 2011
Well, dudes, I have finally done something to earn the merit to post here. After, this topic is devoted to how the HCS64 forumites spend their time. Well, would helping resurrect a Dutch MOD group's archives count? ;)

Seriously, the Website's former front page had a few missing files that I'd figured must be remedied. Luckily, on one of my CD-ROM backups, lay the complete archives of Explizit, all because I was addicted, and obsessed enough, to leech every single file.

Now Ch:ilm, one of the Top Brass of that group feels inspired enough to make MP3's out of all the songs there, in Blog form, complete with comments from the original ZIP files!

...Meh, figured I'd post something of note, seeing as how I don't even have a real job...

Hope y'all enjoy the vibes coming outta that site anyways! ;)

edited 11:27 PM EDT March 17, 2011
by hcs at 6:19 AM EDT on March 21, 2011
Your weird meta-game discussion for the week (or last week)
by nensondubois at 8:42 PM EDT on March 21, 2011
Not many people know about this (for some reason).

edited 8:59 PM EDT March 21, 2011

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