Kagayaku Kisetsu e (輝く季節へ) PSF help by Sep7 at 10:48 AM EDT on September 21, 2025
I'd like help to create PSFs for Kagayaku Kisetsu e - Regular Edition (SLPS 01975).
I've managed to extract the SEQs, VB and VH files and I've used VGMToolbox to create PSF files.

I've tried to use the Mark drivers but the game uses reverb so I needed to use the Davironica drivers.
However even with the Davironica drivers, the music don't always sound how they should. For example, some parts in the song 勝利のポーズ sound muffled as if some notes weren't playing.

So I think the best thing would be to use the driver of the game, I've tried to extract it using this tuto:
https://www.zophar.net/fileuploads/2/10730sbtsy/psfrip.txt
But that's honestly too complicated for me.

Can anyone help me with that? I'm willing to commission the extracting of the driver if that can help motivate someone.
by Squaresoft74 at 2:44 PM EDT on September 25, 2025
Hi,
Do you have a track title list ?
by Sep7 at 12:14 PM EDT on September 27, 2025
Hi, if you talk about the names of the songs, here they are:
SFX1
SFX2
SFX3
SFX4
SFX5
オンユアマーク
日々のいとまに
走る!少女たち
乙女希望
8匹のネコ
虹をみた小径
無邪気に笑顔
潮騒の午後
勝利のポーズ
見た目はお嬢様
雪のように白く
追想
ゆらめくひかり
海鳴り

永遠
偽りのテンペスト
A Tair
遠いまなざし
輝く季節へ
(they can be seen in the sound test you unlock after having finished the game once)
EDIT: I've also added the 5 SFXs that should be stored before the songs and that I also would like to have.

edited 1:09 PM EDT September 27, 2025
by Squaresoft74 at 8:25 AM EDT on September 28, 2025
Hi,

Thanks for the list which can indeed be found in the Music Mode menu.
I meant an English translated track list if you can provide one. :)
Also, do you know who is the music composer ?

I didn't bother with the SFX to be honnest, but have a full BGM rip using original driver that i need to clean up a bit when i'll get some free time so just be patient for now.

Side note i used Kagayaku Kisetsu e (Japan) which has SLPS-01972 as serial.
I don't know where SLPS 01975 you mentioned comes from but i couldn't find it when checking:
Kagayaku Kisetsu e (Japan) (Demo)
Kagayaku Kisetsu e (Japan) (Disc 1) (Shokai Genteiban)
Kagayaku Kisetsu e (Japan) (Disc 2) (Special Disc) (Shokai Genteiban)
Kagayaku Kisetsu e (Japan)

edited 8:28 AM EDT September 28, 2025
by Sep7 at 10:09 AM EDT on September 28, 2025
Thank you so much for your help!!

Regarding the serials, here are the corresponding ones for each of the releases you mentioned:
SLPM 80408 Kagayaku Kisetsu e (Japan) (Demo)
SLPS 01972 Kagayaku Kisetsu e (Japan) (Disc 1) (Shokai Genteiban)
SLPS 01973 Kagayaku Kisetsu e (Japan) (Disc 2) (Special Disc) (Shokai Genteiban)
SLPS 01975 Kagayaku Kisetsu e (Japan)

SLPS 01972 and SLPS 01975 are basically the same thing it's just that 01975 is contained in an edition with just one CD and 01972 is contained into an edition with both a CD having the main story and a special CD with bonuses. Feel free to use whichever you want.

I'm not sure how much information you can include so here's everything I know about these tracks.
When the game was originally released on PC, the composers were these ones: Orito Shinji, YET11, Ishisan, M.S and OdiakeS. Orito Shinji was also credited for Music Supervision.
When the game was ported on PS1 they had to edit the music and Abo Takeshi was credited for Music Editing.
Here's a detail of the tracks with their English names and who composed each of them:

オンユアマーク
On Your Mark
Composed by Orito Shinji.

日々のいとまに
Everyday Leisure
Composed by YET11.

走る!少女たち
Girls on the Run!
Composed by Orito Shinji.

乙女希望
Maiden Desire
Composed by YET11.

8匹のネコ
Eight Cats
Composed by Orito Shinji.

虹をみた小径
The Lane where I saw a Rainbow
Composed by M.S.

無邪気に笑顔
Innocently Smiling
Composed by Ishisan.

潮騒の午後
A Sea Roaring Afternoon
Composed by Orito Shinji.

勝利のポーズ
Victory Pose
Composed by YET11.

見た目はお嬢様
The Appearance of a Lady
Composed by Orito Shinji.

雪のように白く
White Like the Snow
Composed by YET11.

追想
Recollection
Composed by Orito Shinji.

ゆらめくひかり
Flickering Light
Composed by Ishisan.

海鳴り
The Rumbling of the Sea
Composed by Orito Shinji.


Rain
Composed by YET11.

永遠
Eternity
Composed by Orito Shinji.

偽りのテンペスト
A False Tempest
Composed by OdiakeS.

A Tair
A Tair
Composed by Orito Shinji.

遠いまなざし
Faraway Look
Composed by YET11.

輝く季節へ
To the Radiant Season
Composed by Orito Shinji.
by Squaresoft74 at 2:48 PM EDT on October 2, 2025
Many thanks for the track titles and composers list.
I may have the rip available by the end of the week. :)
I guess the SLPS 01975 serial for Kagayaku Kisetsu e (Japan) was used for the game's package.
The main executable SLPS_019.72 is the same for both Kagayaku Kisetsu e (Japan) and Kagayaku Kisetsu e (Japan) (Disc 1) (Shokai Genteiban)
by Sep7 at 3:24 PM EDT on October 2, 2025
This is great news! I wasn't expecting so soon.

I see, I remember that the image disks were like 99% similar when I compared them a while ago. If the executables are the same it means that there wouldn't be any difference between the drivers in any case.
by Squaresoft74 at 4:47 PM EDT on October 3, 2025
Would you be willing to provide track timings ?
That's all that is left to do before the rip can be considered done.
by Sep7 at 10:48 AM EDT on October 4, 2025
Of course, I'm gonna give you the script that VGMToolbox gave me using my seq files. The result seemed good for me, I just made two changes to it:
- I've changed the length of the song 輝く季節へ, this is because this track behaves in a special way. It's the end credit music and it doesn't loop when you're listening to it in game (even in the Music Mode). The reason for this is that at the end of the track there's 13 seconds of silence and the track is programmed to keep looping these 13 seconds over and over. So I've used the beginning of the loop as the end of the track and used 0 fade.
- For the song 偽りのテンペスト I've used 0 fade, it's a track that is supposed to loop but since it ends with a long silence and it loops exactly at 0:00, I thought it'd be more clean like this.

Here's the script:

REM オンユアマーク.psf: Loop Start: 0:1,89961 Loop Finish: 0:53,327815
psfpoint.exe -length="1:44,75602" -fade="10" "オンユアマーク.psf"

REM 日々のいとまに.psf: Loop Start: 0:1,930278 Loop Finish: 1:21,743857
psfpoint.exe -length="2:41,557436" -fade="10" "日々のいとまに.psf"

REM 走る!少女たち.psf: Loop Start: 0:1,870029 Loop Finish: 1:9,37181699999999
psfpoint.exe -length="2:16,873605" -fade="10" "走る!少女たち.psf"

REM 乙女希望.psf: Loop Start: 0:0,104923 Loop Finish: 1:59,230065
psfpoint.exe -length="3:58,355207" -fade="10" "乙女希望.psf"

REM 8匹のネコ.psf: Loop Start: 0:0,248937 Loop Finish: 1:21,608921
psfpoint.exe -length="2:42,968905" -fade="10" "8匹のネコ.psf"

REM 虹をみた小径.psf: Loop Start: 0:0,175302 Loop Finish: 1:19,205734
psfpoint.exe -length="2:38,236166" -fade="10" "虹をみた小径.psf"

REM 無邪気に笑顔.psf: Loop Start: 0:1,047132 Loop Finish: 1:8,420136
psfpoint.exe -length="2:15,79314" -fade="10" "無邪気に笑顔.psf"

REM 潮騒の午後.psf: Loop Start: 0:1,660745 Loop Finish: 1:14,993302
psfpoint.exe -length="2:28,325859" -fade="10" "潮騒の午後.psf"

REM 勝利のポーズ.psf: Loop Start: 0:1,348483 Loop Finish: 1:45,99857
psfpoint.exe -length="3:30,65218" -fade="10" "勝利のポーズ.psf"

REM 見た目はお嬢様.psf: Loop Start: 0:5,044429 Loop Finish: 1:43,005876
psfpoint.exe -length="3:20,967323" -fade="10" "見た目はお嬢様.psf"

REM 雪のように白く.psf: Loop Start: 0:6,33811 Loop Finish: 1:14,038034
psfpoint.exe -length="2:21,737958" -fade="10" "雪のように白く.psf"

REM 追想.psf: Loop Start: 0:0,724023 Loop Finish: 1:31,455878
psfpoint.exe -length="3:2,18773299999998" -fade="10" "追想.psf"

REM ゆらめくひかり.psf: Loop Start: 0:1,444883 Loop Finish: 1:24,031793
psfpoint.exe -length="2:46,618703" -fade="10" "ゆらめくひかり.psf"

REM 海鳴り.psf: Loop Start: 0:0,135604 Loop Finish: 1:48,813404
psfpoint.exe -length="3:37,491204" -fade="10" "海鳴り.psf"

REM 雨.psf: Loop Start: 0:0,10647 Loop Finish: 1:56,463027
psfpoint.exe -length="3:52,819584" -fade="10" "雨.psf"

REM 永遠.psf: Loop Start: 0:23,588025 Loop Finish: 2:20,659233
psfpoint.exe -length="4:17,730441" -fade="10" "永遠.psf"

REM 偽りのテンペスト.psf: Loop Start: 0:00 Loop Finish: 2:31,159525
psfpoint.exe -length="5:2,31905" -fade="0" "偽りのテンペスト.psf"

REM A Tair.psf: Loop Start: 0:0,157966 Loop Finish: 1:14,010715
psfpoint.exe -length="2:27,863464" -fade="10" "A Tair.psf"

REM 遠いまなざし.psf: Loop Start: 0:0,146677 Loop Finish: 2:17,289816
psfpoint.exe -length="4:34,432955" -fade="10" "遠いまなざし.psf"

REM 輝く季節へ.psf: Loop Start: 2:27,751176 Loop Finish: 2:40,602634
psfpoint.exe -length="2:27,751176" -fade="0" "輝く季節へ.psf"
by Squaresoft74 at 7:55 AM EDT on October 5, 2025
Thanks for the script.
Can you please join the Official hcs64 Discord server and contact me via DM there ?


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