You can extract that one ADX. The rest is sequenced and thus unavailable for your listening pleasure. However, you could just download the soundtrack at Galbadia Hotel, it seems pretty complete to me.
Mmh... I seem to be the only one who doesn't like the music in that game at all. It's far too repetitive and predictable for me.
What is sequenced? I know, pretty dumb question, but please answer it. Thanks, this is the OST, and they changed a lot of things, the bass for example and so on...
A sound rip would probably be possible through file swapping, but I don't have the willingness to do it due to above mentioned reason. Maybe you can get someone else to do it - or, better yet: Try it yourself - that's much more rewarding. You just need the equipment for streaming GameCube ISOs.
Understood, they used a sequencer? But it sounds pretty good, normally I would expect some midi things from a sequencer...
Hehe, "just" equipment for streaming gamecube ISOs... I dislike Mod chips and so on... or do you mean something like a crossover cable?
File Swapping you say? Hm... What`s that? Ahhh I hate to sound like a noob -.-
But even if I have the sequencer file I need some... how to call?... ah got it, a sound bank!
So, I have an iso, a gamecube, and what do I need? Is there a way to use an emulator? [There was a way to get the sprites with the GBA Emu, so why not also music file on a gc emu?^^] Wow, they have updated dolphin O.o --> http://www.dolphin-emu.com/
Edit: Wow, maybe it`s really possible, they support the iso! yay!^^
Don't get your hopes up too soon, GameCube emulators are not yet advanced enough to perfectly reproduce the music of the games as found on a console.
Now that I think about it: Tales of Symphonia has been released on PlayStation 2... If the developers were too lazy to convert the sequenced music of the GameCube release to a sequenced format the PS2 could work with, they might have recorded all of the tracks and include them on the PlayStation 2 discs as many ADX files (as that is far less time consuming for the game developers). That's quite common for a lot of ports.
So I'd start with getting my hands on the PS2 ISO of Tales of Symphonia, mount it with Daemon Tools and then try to find ADX files.
They're either just lying around on the disc in one folder or - more likely - packed in an AFS file. IF they prerecorded the sequenced files, that is...