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by JudgeIto at 10:27 PM EST on January 10, 2010
in_mgme is pretty wonderful if you want the most accurate raw SNES output. Rip tracks, mess around with them in Adobe Soundbooth*, and you've practically got your own album-quality master. I only wish it had a nezplug-type way of disabling which formats it emulates since it's conflicting with, well, nezplug.

I still love SNESAmp for the customization, channel muting, pitch & tempo, and interpolation options. The scaling volume system usually works quite nicely, but there are a lot of soundtracks where you're better off disabling it and setting the preamp at a constant rate.

*or other comparable program

edited 10:28 PM EST January 10, 2010

edited 10:32 PM EST January 10, 2010
by SmartOne at 11:30 PM EST on January 10, 2010
My stupid little version (selectable 32000 Hz!) is found here:

http://www.hcs64.com/mboard/forum.php?showthread=14893&showpage=10

by mudlord at 7:34 AM EST on January 11, 2010
Sorry, I am no longer welcome at almost all emulation communities to have any hosting at all.

A mirror though is at snesemu.black-ship.net

ugetab: the issue is with the SPC, not blargg's emulator.
by hcs at 1:35 PM EST on January 11, 2010
mudlord, you still have space here if you want to use it again.
by mudlord at 4:50 PM EST on January 11, 2010
Cool, I'll get in touch.
by CaitSith2 at 11:00 PM EST on January 11, 2010
I figured out the exact cause of DarkLaw SPCs crashing on real hardware. It is due to the Echo region being in the wrong place. Most SPC emulators do not overwrite the actual SPC ram when rendering the Echo. Unfortunately, real hardware does overwrite the available ram, with the echo rendering, causing a hard crash, where the Echo region is located. If the Echo region is relocated to where there is sufficient free space, the SPC will run on real hardware.
by CaitSith2 at 11:18 PM EST on January 11, 2010
I updated the Dark Law set on snesmusic.org. Should now work correctly in in_mgme. (It emulates real hardware much more accurately, and as a result, crashes in the same way.)
by ugetab at 2:43 AM EST on January 12, 2010
Thank you for looking into that, and I very much appreciate that you were able to not only deduce the issue, but fix it as well.

I've made attempts at becoming semi-fluent in SPC modifications, but I've never really gotten past the basics, really.

I feel like I should know more considering what I've achieved, but I guess I just don't have the correct approach or tools to do anything particularly complex at this point.
by Lunar at 9:21 AM EST on January 12, 2010
saved. thanks, both of you!
by JudgeIto at 12:49 AM EST on January 20, 2010
I guess in_mgme can't edit ID666 tags yet. That's a strike against it, especially if you're playing a set with some truly atrocious made up track names (like half the sets in the archive...)

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