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- by hcs at 11:04 AM EDT on September 24, 2005
- Oh, another thing I've been considering adding: logarithmic fade rather than the linear used now.
It'd sound better, I think, producing the effect of a linear decrease in volume.
In my research it appears that using a sine/cosine ("s-shaped fade") is more popular among people making this kind of choice for audio. this page is typical of what I've been reading.
So something like: (cos(pi*(t-s)/f)+1)/2 where s is the start of the fade (the length tag), f is the length of the fade (the fade tag), and t is simply the time.
This seems like it really should be a matter of a configuration option.
edited 3:51 PM EDT September 24, 2005
- by hcs at 12:31 AM EDT on September 25, 2005
- v1.0 beta 12 and source
* added alternate fade types (linear, log, cos)
* cleaned out unused options
* added "Track" field to USF Info window
* changed "Tagger" to "Tagged by"
* generally rearranged USF Info window
I don't like the empty space in the info window next to the track field, but I can't figure out a way to eliminate it. Track should be the first field in the window, so I can't just shove it in a corner.
Also, the three fade types discussed are now implemented and selectable in a combo box (which I just learned how to implement). cosine is the default at the moment, as it has won me over, but I'm still not sure it should be the default in the final version.
Something else I should mention: before release I intend to add a setting in the INI that specifies which version the settings are for, and if the version is different from the current version (or not set) the default settings will instead be written and used. This is to start everyone off with a clean slate after this beta test period has ended.
[edit]
Bah, looking at the info window the spacing between fields is a bit uneven and this is irritating me. I don't consider myself much of a UI designer but I do like consitancy in my dialogs. So here's the fastest new version yet:
v1.0 beta 13 and source
edited 4:54 AM EDT September 25, 2005
- by Poobah at 12:58 AM EDT on September 25, 2005
- Would you be able to correct the tab order for the USF Info. window? It takes a lot longer to use the mouse to select each box, then to press tab to conveniently go to the next box.
- by hcs at 2:00 AM EDT on September 25, 2005
- yeah, I'll go fix the tab order
- by Mouser X at 10:42 AM EDT on September 25, 2005
- HCS wrote:
I finally got around to testing it, but unless I'm missing something it doesn't work with 64th Note at all (can't find the usflib). Advice?
in_zip 0.5.5.0 can now read multi-part files. I've listened to PSFs, USFs, and GSFs. It seems to be working great! However, it should be noted that when in_zip adds the files into the playlist, it doesn't display the PSF tags, only the filenames. However, when the file itself is actually played, all the info is loaded, and displayed, properly. It looks like it's doing a pretty good job so far!
Oh, another thing I noticed is that if you push Alt+3 on a song that is not currently playing, the info menu won't show up. That's expected though, since that file isn't loaded out of the archive.
Just thought I would provide you with a heads up that it's now available. One thing to note is that to get it to load multi-part files, you need to manuelly edit a file called "in_zip_rules.ini" which is saved in the same place as winamp.ini. Since the file is put there automatically when in_zip is loaded, you can view it and add other formats as you see fit. Eventually, that will be configureable from the plugin, but DrO wanted to code the configuration stuff all at once to keep things a little easier/cleaner to deal with. You can get in_zip 0.5.5.0 here. Enjoy! Mouser X over and out.
edited 2:43 PM EDT September 25, 2005
- by hcs at 11:08 AM EDT on September 26, 2005
- v1.0 beta 14
source
Fixed tab order (at least it's logical now). Focus is set in info window now so tabbing will get your right into the fields rather than having to click first.
minor change, but I figure I should get it out there anyway...
- by Koji at 4:24 PM EDT on September 26, 2005
- First time I tested a beta release of 64th Note, with the latest release, and it was not good. It plain and simply doesn't work with the ASIO output plugin, whereas the old 0.09 works, save the Mario Kart rips. :/
- by hcs at 9:22 AM EDT on September 27, 2005
- Well I'd blame that on the plugin, but I'll take a look at it and see if I can support it on my end.
I have a new version ready but I'll wait to release it until I've checked this out.
[edit]
I installed "ASIO output plug-in (exe version) v0.62 SSE2" (and ASIO2KS since my sound card doesn't natively support ASIO) and it seems to work fine with what sets I've tried it with. Can you tell me something more about your configuration?
edited 3:12 PM EDT September 27, 2005
- by hcs at 11:21 AM EDT on September 27, 2005
- v1.0 beta 15 and source
* removed a warning and interrupt in GenerateSectionLinkages (needed for Mario Tennis)
* added Auto Audio HLE (included file is incomplete but should be correct for those games it supports)
The Auto Audio HLE function depends on the in_usf.ini, which isn't nearly complete. I'll test some more as I go along. If you want to play with it yourself it is documented in the included 64thv100b15.txt. It's pretty basic, and I just use a checksum because I didn't know CRC32 off the top of my head.
edited 3:22 PM EDT September 27, 2005
- by hcs at 1:20 PM EDT on September 27, 2005
- Koji, try enabling "round frequency" in the configuration.
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