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- by snakemeat at 10:42 AM EDT on May 9, 2009
- is anyone able to tell me how to fill out a composer field in a GBS file?
You can also use VGMToolbox if you're not happy with hex editing. 1) Goto the "Tag/Info Viewer" under "Examination/Exploration Tools". 2) Drag and Drop your GBS file into the upper area. 3) Right click the file name and choose "Update Tags". 4) Enter the new info and click "Update".
BTW, this works for NSF/GBS/PSID/MDX files. Hopefully xSF soon.
edited 10:43 AM EDT May 9, 2009
- by holyice7 at 1:52 PM EDT on May 10, 2009
- @Mastery
I could take a crack at it, but I'm currently working on Pokemon Gens III and IV for a friend. Just as well; I don't have the original file BT USF files anyway. I must have thrown it out at some point during my final tagging work, since I had about seven or eight folders with suffixes going on 'old,' 'crap,' 'wrong,' 'optimized,' etc...
If you can find me that .zip with all the files and their rudimentary tags and times, I'll see what I can do. I remember the lib was changed around a few times, and I have no memory of which one was which, so you might just have to suffer with the massive amount of work I've already done. ^^;;
See what you can find for me, and I'll take care of the rest.
EDIT: Now that I think about it, I'm fairly certain that Josh removed the all-in-one tracks of his own volition the very first time he separated the different area themes. I don't think they've been around since several months before the big optimization debacle even started.
Still, if you can find them, I'll tag and time them, but don't think it's below me to chuck them in there with ###a prefixed on there and say I'm done, because it's not any more. Tagging these bloody things has done wonders for my organizational OCD. If it starts taking too long, I stop caring. XD
edited 2:08 PM EDT May 10, 2009
- by arbingordon at 3:22 PM EDT on May 10, 2009
- You can find some of the older rips here, but I think those rips had that 1 second delay problem, and various tracks sounding a bit off, so I'll see if josh has the files.
- by ugetab at 4:46 PM EDT on May 10, 2009
- I'd do this bit, but I'd need a copy of the original save-state used(I tend to think I don't have a copy). These are the simple changes that could be combined into the existing set to make working rips of the all-SFX tracks.
In Save-State:
80600200=3C03FFFF
80600204=3463FFFF
then log the tracks with multiple overlaps. Use the .ROM data and .RAM data, and mix it into the existing ROMLib/RAMLib, then do a simple edit to one of the differentiated miniusf files to use this modified code. That would leave the set compatible without much added effort.
- by arbingordon at 6:08 PM EDT on May 10, 2009
- that sounds complicated, so I'll see if I can get joshw to do it. (because, quite frankly, I barely understood anything after "I tend to think I don't have a copy")
- by arbingordon at 3:54 PM EDT on May 12, 2009
- well, joshw graciously uploaded the set with dynamic tracks here so when you get bored, feel free to take a look at it ;)
- by holyice7 at 6:19 PM EDT on May 12, 2009
- That file is pretty much my final tagging of the set. It doesn't contain any of the files you were asking for.
- by Lunar at 11:32 AM EDT on May 14, 2009
- snakemeat: thanks for the tip, I'll give that a go.
- by holyice7 at 1:36 PM EDT on June 14, 2009
- Oh, duh. ><
Mastery, the unsplit dynamic tracks are still uploaded in the prelim section of the site.
Now remind me again exactly what you wanted me to do?
- by arbingordon at 2:06 PM EDT on June 14, 2009
- don't worry about it, you've done enough, I think I'll rename it later today before I update the usf domain in various ways
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