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- by Lunar at 7:16 AM EDT on May 28, 2009
- just went through all the sets i had and replaced them with the newest ones. great job with all the retagging and other fixes! some of the sets i had were really, really out of date. nice to see USF getting some love - especially looking forward to the front end as well.
is anyone up for some subtle nudges? because there's about five games i could tag off the bat if they were ripped :>
- by anewuser at 10:07 AM EDT on May 28, 2009
- Excellent contribution. Thanks!
- by nensondubois at 4:21 PM EDT on May 28, 2009
- Pokemon Stadium 2 would be a bitch to tag. What about ripping more games?
- by hcs at 6:50 PM EDT on May 28, 2009
- More games would be a bitch to rip.
- by ugetab at 1:22 AM EDT on May 29, 2009
- [rant]
Personally, I wouldn't put much effort into satisfying nenson. He's rather a braggart, and thinks a bit more of himself than I can tolerate from someone for so long. He also refuses to learn much useful information, and has the ego of someone with just enough knowledge to be dangerous.
I'm to the point that I pretty much won't do anything for him, now that I'm not desperate for something to do. Calling him a moron and knowing I'm right brings a grin to my face. I even get some enjoyment out of thinking about just how I could best insult the guy, and it'll probably make up for all the time I've spent waiting for him to stop being useless. I can only hope nobody else reading this wastes their time on him to begin with.
[/rant]
Sorry if you don't need a rant-like post, but a lot of people probably have better things to waste their time on than him, and should know as much when picking their next project.
- by arbingordon at 5:36 PM EDT on May 29, 2009
- ugetab, could you take another look at Super Mario 64? (specifically the Bowser's Road song, iirc the tempo is off; figure you could figure it out)
[if you feel like it]
@everything else: updates when I can, don't have active internet any more, so it might be a while
edited 5:38 PM EDT May 29, 2009
- by Lunar at 6:37 PM EDT on May 29, 2009
- the tempo is off on all the super mario 64 rip. infact, it sounds quite dramatically different to the OST release (less DSP, inverted stereo image, certain instrumentation changes even...) tempo is off in yoshi's story too, and maybe many other sets, who knows?
- by wolupgm6 at 1:45 AM EDT on May 30, 2009
- <Want's Starshot Ripped, Has Tried Himself But Failed So Approaches The Situation Subtlely>
Hey, Could Someone Please Rip Starshot. I've Been Asking Since... Well... Ages...
- by JILost at 4:03 AM EDT on May 30, 2009
- @Lunar: Don't trust the OST. The OST was made, I believe, from the master versions, not from the game. This is evident especially in songs like the Main Theme (instruments aren't as full and notes drop out), Water (massive polyphony issues in the game version), Koopa's Road (slightly different arrangement, instrument differences), and probably a few others. Consider the OST versions "remastered". You may be right about the USF's having tempo issues, but judge based on comparison with the game or recordings from it, not the OST. I have a few game version MP3's if you'd like to hear the difference.
- by Lunar at 5:45 AM EDT on May 30, 2009
- ah, fair enough. i never thought to check the ingame music on hardware. i should check that, just to make sure the tempo is definitely the same, since slow speeds are a common thing with USF.
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