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by Emperor ServingSpoon at 9:00 PM EDT on September 1, 2009
I'd think that most of the time while playing Super Mario Galaxy there'd be more than one sound effect playing at a time, which would complicate that particular method quite a bit. If you manage it, though, I'd quite like the Luma and Toad sounds... Especially Mail Toad's "No Mail!" sound and the squeal of a transforming Luma! :D

While on the subject, would anyone happen to know if the sound effects from Pikmin 1 and/or 2 have been ripped?
by arbingordon at 1:13 AM EDT on September 2, 2009
Chocochan: yea that'd work fine. you have format it as WBFS, so back up whatever you have on it, then, the when loading the program on the wii, it will autodetect the flash drive, and if it's not already formatted to WBFS, then it will prompt you to do so. The iso will fit on 4GB, because it is shrunk (in a bigger way than wiiscrubber even).
by Chocochan at 12:39 PM EDT on September 2, 2009
Well...

I tried... and failed. I spent all day softmodding my Wii and finally burnt the backup... Only to find it doesn't work. Let me explain what happened. The game plays, oh yeah, but while there's no music (success!), there's no title screen either (failure!). You just see the space background and that's it. After a while, it freezes and I literally have to unplug the Wii from the power socket to get it going again.

I didn't think silencing the music would do that! I'm not sure what to do. I've wasted a DVD-R I know (ah, I needed something to sit my cup on), so I'm going to now try the USB method (have to figure out what I need first). I'll put back the title screen and file select bgms and see if I can at least get into the game. I never modified anything else, so I'm not sure what I did wrong...
by hcs at 1:44 PM EDT on September 2, 2009
Yeah, first thing to test is an unmodified backup of Galaxy, to see if your setup works at all...
by Chocochan at 1:56 PM EDT on September 2, 2009
Well, USB Loader GX is useless as it won't even see my USB key. I tried formatting it to WBFS first via WBFS Manager and even put the SMG ISO on it too. Wouldn't see it. Tried formatting the USB to FAT32 and plugged it in (did the whole 30 seconds searching thing twice). Still nothing showing.

Don't have the money to buy any new USB device now (then there's the fear of it not even being seen), so I don't really know what else to do unless I go down the DVD+RW route and make sure it's booked properly (was that the right term?). At least I can wipe it if it doesn't work...
by valiant at 1:58 PM EDT on September 2, 2009
What files did you overwrite with zeros?
by Chocochan at 2:12 PM EDT on September 2, 2009
Everything in the "Stream" folder when you open it with Trucha Signer. All the files in there were playable in Winamp (vgmstream plugin) and I confirmed them as the all the bgm for the entire game (except for the alternate version of File Select, which I have NEVER seen extracted yet, funny that).

When I extracted the folder, the files were AST files. They were named like this:

SMG_astrodome02_strm

by valiant at 2:47 PM EDT on September 2, 2009
I told you to zerout AW files on the first page, not AST files. That will delete all sequenced music in the game. Travel to an area in the game where music that is not included in the AST files is played and where Lumas are lurking about, making those funny noises you want to record.
by Chocochan at 3:04 PM EDT on September 2, 2009
But when I dumped the AW files, those were SOUND EFFECTS AND VOICES (amidst the noise)! Why would I zero out what I want to record? And there's NO place where the Lumas are about where music not included in the files play. Seriously. That folder I mentioned contains all the music in every galaxy, so there's nowhere I can avoid it. If only I could show you what I mean...

Just to add, I tried an unmodified ISO and it worked perfectly. Also, I was surprised that my Wii liked the DVD+RW I used and I didn't have to change a single setting in ImgBurn or in the backup player (NeoGamma). I'll keep experimenting.

edited 3:21 PM EDT September 2, 2009
by Chocochan at 4:02 PM EDT on September 2, 2009
Arrgh!

I was REALLY close this time! I actually got into the game with no music and was running about talking to Lumas and the Mail Toad! It wasn't perfect however, as I didn't realise the Lumas in the Comet Observatory had a "sparkling" sound which was constant, so it spoiled everything. THAT sound in particular must be in the "Waves" folder which contains all the AW files (which I can't listen to easily, so I can't pick out what to silence). In fact, it seems the "Waves" folder has some music in it too as the "Star Selection" music played and the "Level Intro" as well.

The Lumas in the galaxies don't "sparkle" however, so I went to the Good Egg Galaxy first as there's less going on there. I avoided falling star bits as they made a lot of unwanted noise, and was going well until I killed an enemy and collected a coin. The game froze and the coin sound stuttered. Had to unplug the Wii yet again. I realised that this wasn't a one off either as I tried again, and after I spoke to the Mail Toad (who sounds pretty funny when there's no mail), and took a few steps, the game froze with stuttering sound again.

It seems very, very difficult to get these sounds without the game going funny on me. If only there was a way to play AW files completely, I wouldn't have these problems at all. Damn you Nintendo with your awesome music and sound effects, yet making them hard to extract! I'm preparing to give up and see what I can completely erase from my Wii in terms of the softmodding. I'm not keen on leaving that stuff in there...

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