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- by PokeParadox at 5:11 AM EST on November 14, 2005
- I'll take a look into the source... although I really doubt I'll be able to do much if anything.
Still consider myself to be very NOOBish at programming >_>.
EDIT: I'm just thinking... the fact that my own DSP rips would be from PAL versions shouldn't mean anything right?
edited 10:19 AM EST November 14, 2005
- by unknownfile at 6:38 AM EST on November 14, 2005
- mrider.hps and in_dsp 1.7 work under XMPlay. So, Yaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaay.
- by Mouser X at 7:51 AM EST on November 14, 2005
- PokeParadox: If you have some DSPs (or any streamed Gamecube music, perhaps) and you would like to see support for them in in_dsp, maybe you could send HCS a few for him to look at.
Of course, me not being HCS, I don't want to put words in his mouth, so I just thought I'd bring up the possibility. Although, if you can make GC images, mind shedding some light on that? I have all the hardware (includinge PSO), I just need some of the software...
Anyway, glad this could be of use to some people! Mouser X over and out.
- Ripping GCN discs by PokeParadox at 10:04 AM EST on November 14, 2005
- http://www.eurasia.nu/modules.php?name=Downloads&d_op=getit&lid=2679 <-- that is a really quick GCN disc ripping program, which uses the BBA in 100Mb mode. I can rip game discs in roughly 12 minutes with that.(You need to reg with Eurasia to download it.)
in addition to this you need : http://gchack.free.fr/utils/pdx-gt12b.zip (from : www.nintendomax.com )
This is a tool to actually explore a ripped image on your pc, and extract the sound files.
I would have no issues with sending files to HCS to look at... but I don't have my own inet connection... and those files can easily surpass email attachment limits. Maybe I can FTP them to you HCS? I have like 40+ GCN games, so I could provide the needed material...
EDIT: Forgot to mention, I ripped the PAL SSBM tracks, and they play fine and seem to loop correctly with the current version of the plugin in foobar2000.
edited 3:08 PM EST November 14, 2005
- by Mouser X at 10:44 AM EST on November 14, 2005
- Hey, thanks for the links. Would you mind contacting me either through email, or AIM, or Yahoo IM? My AIM is "mouser0x" and yahoo is "mouser_x" email is mouser_x at hotmail dot com
Also, I found a "tutorial" thingy, but it says I need PSUL v1.1 to do it (and I don't have that). Thanks in advance for any help you can offer.
Again, thanks for the links. Now I just need to figure out how to use this stuff... Mouser X out.
edited 4:51 PM EST November 14, 2005
- by hcs at 12:07 PM EST on November 14, 2005
- You could send me stuff via yousendit (that seems to be popular with some people). Let me know if you have any games with DSP files that I might take a look at.
- by hcs at 6:47 PM EST on November 14, 2005
- v1.8 now up, working perfectly with Metroid Prime and Metroid Prime 2 (as far as I can tell, and I listened to every track with a critical ear).
I feel like barging into Retro's offices and screaming "HA! YOU THOUGHT YOU COULD DEFEAT ME! NOW I AM THE MASTER!", etc.
the only other change made was to fix an issue wherein seeking would not stop if you hit stop while seeking. That sounds redundant, but isn't.
edited 12:23 AM EST November 15, 2005
Doh, just realized I'd left the "looping still doesn't work" comment in for Prime 2. I'll take it out next version. Apparently I have some things for fix for the Paper Mario 2 STM format.
edited 2:13 AM EST November 15, 2005
v1.9 now up, mono STM files are now supported (fixed a few Paper Mario 2 tracks). And comment fixed.
Now I must rest my weary, bloodshot eyes.
edited 2:57 AM EST November 15, 2005
- by PdZ at 10:56 PM EST on November 14, 2005
- Could it be, that the SSBM HPS Soundtrack isn't complete?I downloaded the whole 213 MB and I think the tune for the "adventure" and the tune of the last enemy in classic mode is missing.But... the other tracks have a very good quality.Better than the mp3 converted Original SOundtrack of SSBM.
edited 3:57 AM EST November 15, 2005
- by Vague Rant at 1:04 AM EST on November 15, 2005
- Man, quit working so hard. I've downloaded like three different versions of in_dsp today. :P
- by Lunar at 3:13 AM EST on November 15, 2005
- Hmm *downloads and seeds SSB:M*. Nice to have a DSP winamp plugin. I've been sent a track or two in this format before but never had a whole soundtrack or decent means to play them.
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