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- Linux Leads by DeadAwake at 10:40 AM EDT on October 1, 2023
- Thank you for the reply and tip. It seems that lazyusf2 still has architecture requirements, but it does look like a step in the right direction:
https://github.com/derselbst/lazyusf2
I found another interesting lead with software that claims to support USF via Audio Overload:
https://github.com/Greedysky/TTKMusicPlayer
But official Audio Overload documentation makes no mention of such support:
https://www.bannister.org/software/ao.htm#compat
I will check these out. In particular, lazyusf2 seems to have an opcode translator, which is a promising concept. In the meantime, I agree with sentiment here:
https://vgmpf.com/Wiki/index.php?title=USF
“Desperately needs a simple C based USF to WAV open sourced program.”
EDIT
... Well, that was surprisingly easy. Using lazyusf2's included converter program, dumpresampled, I just listened to a USF file for the first time in over a decade. It sounded great. (I bet you can even guess the song.)
Thank you again for the tip, hcs, and thank you to everyone who has contributed to lazyusf2. Today was a good day.
edited 11:35 AM EDT October 1, 2023
- by hcs at 11:08 AM EDT on October 5, 2023
- Checking that posting works after db server change.
- by hcs at 8:59 PM EDT on March 10, 2024
- I had an idea for a puzzle game where you have to figure out the rules and tell the game what you think they are. Finally got a proof of concept implemented, here's a sketch:
gamec v3
Testers have struggled most with the first two puzzles, might be relatively easier after that once you have the general idea.
I had hoped that the rule specification would be integral, there's some fancy logic for choosing the next puzzle to disprove your current guess, but the current set of 8 puzzles doesn't really take advantage of that in an interesting way. You might not notice it in a single playthrough anyway. So it ends up not being much different from other puzzles that don't tell you the rules, except it's easier to have the menu of possibilities known.
Trying to decide whether I should try to develop this more, put it back on the shelf until I figure something out, or just try to post it widely now for fame and fortune.
edited 9:08 PM EDT March 10, 2024
- by hcs at 12:27 AM EDT on April 9, 2025
- I made a small adjustment to my letter puzzle Fitting Words, hopefully to introduce a mechanic better before people get stuck on one particular early puzzle.
Over the last few years I've mostly been keeping myself busy with CD Graphics stuff, like documenting all known Extended Graphics discs at extended.graphics. I have a CD+EG decoder online for The CD Graphics World (PGCD-5), I set up a few others like for a CD+G bird guide.
I encoded Bad Apple for CD+G and recorded it running on a small karaoke machine. I keep meaning to write something up about this, it's underwhelming if you don't know the limitations of CD+G. Originally I had used even lower resolution, which is much smoother, I'm still not sure which is better.
Occasionally I've been updating Neon64, there are a few WIP builds up with more mappers. I'm aiming to get a 2.0 beta 5 release out once I get one more done.
Been archiving various stuff, recently a short book about Programmed Instruction (Peter Pipe - Practical Programming), an Acclaim 1999 E3 press kit disc, and an early Philips CD-BGM disc. And two Sega CD-G test discs, 1.0 and 2.0.
And of lots of game music CDs. Probably the biggest find was Hard Shot. I've been rocking out continuously to Jeroen Tel's 1993 album The Video Game Soundmakers.
I made a Bluesky account where I posted some unusual CD stuff.
What're y'all up to?
edited 1:21 AM EDT April 9, 2025
- by hcs at 1:05 AM EDT on April 13, 2025
- The excitement for the last week has been around the Kenwood Subcode(R-W) Test Disc (CD-T03) (archived). This has the first example I've found of the Line Graphics format, nothing too exciting but I hacked together a decoder, you can see it in action on YouTube. I wrote up some stuff in a bluesky thread, besides the line graphics there's a neat demo quiz game using the channel selector, and some nifty graphics, check it out:

edited 1:06 AM EDT April 13, 2025
edited 2:05 AM EDT April 13, 2025
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