I know this is terribly premature, but I must ask anyway...
SSBB (SSB: Brawl) is going to be using streaming music (based on some things I've read. I've have to look them up again to verify). While I know this game won't be out for some time (2007 :( ), I was wondering if you would consider looking into the audio format for Wii games, when/if the opportunity arises. I wouldn't expect those formats to be integrated into in_cube, since it's going through a rewrite, but perhaps a later version (or, after a rename)? Since the Wii is based on GC technology, I figured that the audio formats would possibly be simliar as well. I know I VERY HIGHLY look forward to this game. I fully expect the music to be awesome for it as well.
For those who haven't heard, Nobuo Uematsu is composing the theme song for SSBB (perhaps others, I don't know). Also, SSBB is going to have a 3rd party character in it (I won't say who, since I figure it will incite people to find out. Also, there's a huge chance that most people here already know who it is). Check out the official SSBB site for the demo trailer, and the MP3 of the opening theme. Also, the "How this came to be" thing is a really good read (at least, I thought so).
Oh, and uh, sorry to hi-jack the thread with SSBB stuff. Really, I'm just curious to know your opinion on Wii audio format(s) inclusion into in_cube (or future versions/names/ect.). Thanks in advance. Chances are that I'll have to wait another year (or more :( ) for Wii audio to be a reality though... For one thing, they have to first figure out how to rip the games from Wii disc to PC harddrive, and then figure out how to read the data stored on the result. Chances are that's not going to happen for at least a month or 2 after the console is released. Of course, since the console is 4th quarter 2006 (no release date yet), I'm going to be waiting a long while for this to work out... Like a said, this is a little premature... Oh well. Mouser X over and out.
Recall that is was a loooooong time before Gamecube disks were rippable. That said, as soon as I can get my hands on some Wii streams I'll be very happy to take a look at them. Who knows, maybe they'll go ADX.
Hey, I've waited about 16 months (since I pre-ordered it) for Zelda12:TP, and I'll be waiting longer still. I can wait for Wii games to get ripped, and the format figured out. Heck, if we're lucky, they do decide to go with ADX, and adXtract will work on the ripped images. Then, you won't have to figure out the format of the image, since you can pull out the files directly. As I recall, X360 discs were ripped within a few months of the console's release. Sure, no one knew how to use that data, but the fact that they had ripped the discs was a pretty good start, I think. Of course, I realize the Wii is not made by Microsoft, and therefore will most likely not have gaping security flaws... Nonetheless, I look forward to the day when this becomes feasable... Mouser X out.
Mouser X blabbed: Of course, I realize the Wii is not made by Microsoft, and therefore will most likely not have gaping security flaws...
Yes, and the Wii will not be made by a company that brutally rapes people's trust with software which is intentionally full of security holes.
NBA Street V3 and SSX On Tour (GC Music Request) by cloakedguy at 3:32 PM EST on November 27, 2010
Does anyone have the audio files for either SSX On Tour or NBA Street V3 for the GameCube? It seems like there were once up on the tracker... years ago.