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64th Note v1.1 beta 3 by hcs at 6:01 PM EST on December 3, 2005
64th Note v1.1 beta 3

Register cacheing reenabled, fixed stuff to make that work. The speed you were used to is back.
64th Note v1.1 beta 4 by hcs at 1:53 PM EST on December 4, 2005
64th Note v1.1 beta 4

The Fade Type drop down list didn't work on some OSes or versions of winamp, this has probably been fixed.
Also, I added a "no fade" fade type.
f by pick at 5:48 PM EST on December 4, 2005
All of three are OK!
by hcs at 6:16 PM EST on December 4, 2005
very glad to hear it, thanks again!
by DrO at 7:23 AM EST on December 5, 2005
yup, fine here as well :) now to get in_tv to be stable...

-daz
by hcs at 6:03 PM EST on December 9, 2005
OK, since we have fixed those bugs is there anything else I should work on adding to 64th Note before releasing 1.1? I'd like to get it out there soon, since it fixes that irritating memory error which might be preventing it from working for some people.
by DrO at 4:19 AM EST on December 10, 2005
seems good to go here

-daz
All good. by DeadAwake at 8:37 PM EST on December 10, 2005
I can't get it to crash anymore, so you must've done something right. miniusf files no longer show up under "All Supported File Types" in the Open dialog, though.
by Mouser X at 10:24 PM EST on December 10, 2005
That's actually a Windows OS limitation. This was discussed in the forums earlier. Apparently, Windows has a limit of 260 (I think) characters. If you have a lot of input plugins (or ones that use long extensions), then when all of those extensions are added up, their total character count can exceed 260. So, in_usf loads later than some other input plugins, and it's file recognition gets left out because that file type is beyond the 260 character limit.

Hopefully, that explained, in an understandable way, the problem. Try renaming in_usf.dll to, oh, in_634.dll. It should load sooner, so the file extensions should show up in the dialog box now. However, it is NOT recommended that you rename the plugin, I'm just telling you that so that you can see for yourself what it's doing.

Personaly, I'm glad to hear it's fixed. Since I haven't had any problems with 1.0, I haven't tried out the newest betas yet. Maybe I should (though I'd almost never listen to the USFs, since I'm still going through all the in_cube stuff). Anyway, all appears to be looking good. Mouser X over and out.
by hcs at 10:59 PM EST on December 10, 2005
It's possibly in_cube that's causing you the trouble, actually, since it has a rather long extension list.

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