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- Ape Escape 2 Gamerip Update by DarkSolidSnake at 11:17 AM EDT on August 20, 2025
- Today i made an update to the gamerip of Ape Escape 2. It is meant to replace the existing one.
This update adds cutscene audio and streamed tracks and it is tagged for your pleasure.
Unfortuanently, the pack is larger than 1gb so i put a link here:
https://drive.google.com/file/d/1b2fRfh1xGhsYK1VFIGAp7pII55wUb2nr/view?usp=sharing
EDIT: Fixed an issue so i changed the link
edited 11:24 AM EDT August 20, 2025
- Chernobylite Wwise header proper txth by marcoxD95 at 6:03 PM EDT on August 21, 2025
- I extracted Chernobylite recently to get ahold of the music and struggle a lot to make playable files.
I know its a Wwise header but seems like the first 71 hex bytes are garbage data. Oddly enough I cannot make a proper txth file for it.
I was able to get VGMStream to play a file by deleting the first 71 hex bytes of the uexp and renaming the file to .wem. However, doesnt seem to display the codec and bitrate properly and its a tedious way.
I made a .txth but apparently it doesnt work. No idea why it doesnt work.
Could anybody perhaps lend me a hand with a txth file that works with the Wwise files with uexp and ubulk extension that Chernobylite has?
Here are the files in question: https://app.filen.io/#/d/ffe12d9c-f728-4e61-aeee-002e0f8e079a%23596650314c5a48395f4257344b784759437574506937505662314e502d434f62
- Donkey Kong 64 Rip Quality by elawson10 at 12:54 PM EDT on September 18, 2025
- Hey, TheUltimateKoopa!
I noticed on Smash Custom Music that the Donkey Kong 64 Rips you posted were out of tune. Can you fix them please?
- KONAMI "Spin Fever 3" .waw file (datx chunk) by mapfurry at 1:07 AM EDT on September 19, 2025
- Hello,
Could you please take a look at this audio file from the KONAMI arcade game "Spin Fever 3"?
sample file Link:
https://www.mediafire.com/file/q9pyefccb6iko9v/JP_BGM_HIGH_HD.waw/file
Details:
The file has a .waw (This is not a typo for .wav) extension.
The header appears to be standard PCM (1ch, 44.1kHz, 16bit).
However, the data chunk is named datx, and the audio data seems to be a type of ADPCM, as it only plays as static noise.
It's a game I'm deeply attached to, so I really want to play it again.
Thank you for your help.
(Using a machine translator and AI)
- Need help finding the origin of a song by MindReader at 1:00 AM EDT on September 20, 2025
- Hello! I'm not sure if this is really allowed here (since this isn't really about vgm technical information, vgm rips etc like most of the threads here) but I need some help identifying the song title / original game of a song. This video was posted in a discord server I'm in and the person was asking what song it is, as all they had was this old 3DS video recording of modded Smash Brawl which didn't have the song title metadata modified, as well as no access to the original BRSTM as unfortunately the sd card they used has since corrupted.
The song sounds very Motoi Sakuraba-like to me, and someone else noticed that the mystery song uses the same drum loop sample as The Wilderness of Sadness from ToS2, which to us gives more credence to it being a Motoi Sakuraba song, but we looked through some Sakuraba osts and still weren't able to find it.
Can someone help? It's been bothering all of us the past couple days lol
edited 1:10 AM EDT September 20, 2025
- Kagayaku Kisetsu e (輝く季節へ) PSF help by Sep7 at 10:48 AM EDT on September 21, 2025
- I'd like help to create PSFs for Kagayaku Kisetsu e - Regular Edition (SLPS 01975).
I've managed to extract the SEQs, VB and VH files and I've used VGMToolbox to create PSF files.
I've tried to use the Mark drivers but the game uses reverb so I needed to use the Davironica drivers.
However even with the Davironica drivers, the music don't always sound how they should. For example, some parts in the song 勝利のポーズ sound muffled as if some notes weren't playing.
So I think the best thing would be to use the driver of the game, I've tried to extract it using this tuto:
https://www.zophar.net/fileuploads/2/10730sbtsy/psfrip.txt
But that's honestly too complicated for me.
Can anyone help me with that? I'm willing to commission the extracting of the driver if that can help motivate someone.
- Pac-Man World 2 Re-Pac missing HCA key by screw at 3:58 PM EDT on October 1, 2025
- I am attempting to replace audio in the PC version of the recently released Pac-Man World 2 remake.
The game's audio files are stored in .acb/.awb file pairs located in the "StreamingAssets" subfolder, under scrambled filenames. There are also .usm video files contained within an additional "Movie" subfolder.
I have been able to find the hash method used to create these scrambled filenames, and using a list of the audio and video files's true names located in the Unity asset packages, I have been able to restore all the filenames.
I have placed all of the renamed audio and video files into this package, along with a text file describing all of the original hashed filenames they are normally distributed with. In the event the decryption key is found, this package should be preferable for adding to the Music Archive, as opposed to a package containing the files with the hashed filenames.
Unfortunately, despite all my efforts, I have not been able to find the decryption key required to play these files (or, in my case, create replacement .hca files.)
Looking at the "CriWareInitializer" asset contained within "sharedassets0.assets" shows a field where a decryption key COULD go, but it is blank. This does not mean the files are unencrypted, as they still will not play via vgmstream without outputting static. The files are encrypted, but something else in the game is controlling the key.
Attempts at decompiling the executable have not helped me find it, either, but I am positive that is only because I have very little skill in that task and have been looking in all the wrong places.
I am also sharing this package containing the game's executables and a tiny selection of the game's core asset packages in the hopes that someone here more skilled with reverse engineering this sort of thing can find the key, since I cannot.
I will not send the entirety of the game's files both due to legal concerns, and due to a lack of upload speed / cloud storage on my end. I have serious doubts that the key would be located outside of the files I have sent, anyway.
I am desperate to find this key in order to continue my modding work. This is the only place that I know of where I have a chance of finding someone capable of finding this key.
Please help me.
- Music Rip Request: ESPN NFL PrimeTime 2002 (PS2, Xbox, or Windows) by godzfire at 3:09 PM EDT on October 2, 2025
- I am a big fan of the old school ESPN NFL Primetime music you heard Sunday Nights in the 90s and early 00s. I found that some of them are actually included in the ESPN NFL games. One specifically that has special music not found anywhere else is ESPN NFL PrimeTime 2002 for Playstation 2, XBox, and Windows.
I've tried for years to find someone to help. Would someone be kind enough to rip them for me? I tried doing it myself, but the ones I downloaded seem to be in a .rez format which no matter what program I've used, doesn't work.
The windows version and the Resource.rez file is here:
https://app.filen.io/#/f/db8f20c5-c32e-42d0-a6a7-ab97c7bfc3a2%2330794162796b344e6171433168584a4c6b73794e636756746f41556a41355a39
The PS2 and XBOX versions if needed are on archive.org:
https://archive.org/details/espn-nfl-prime-time-2002-usa-ps-2
https://archive.org/details/espn-nfl-prime-time-2002-usa-xbox
edited 3:14 PM EDT October 2, 2025
- Music request: Fantasy 1981 SNK Arcade by palla89 at 10:09 AM EDT on October 3, 2025
- Hi there! I know it's a strange and easy game, but I can't find this gamerip soundtrack nowhere.
the game is this
can you guide me on how to rip it (it's a Mame rom) or do someone can help doing it?
- Pikmin 1 Rejected Sample by hcsDav at 5:29 PM EDT on October 13, 2025
- I have sucessfully extracted this rejected sample for Pikmin 1, but I can't find the exact resampling frequency for this sample in Hz. It used to be for the cutscene music. Take a listen:
https://drive.google.com/file/d/1sESMN0EOYIF_D8w-VouD5S6TsowtUOI3/view?usp=sharing
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