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re: Phoenix Wright by unknownfile at 4:15 PM EST on January 13, 2009
Ripped.
next up by unknownfile at 11:34 AM EST on January 14, 2009
Meteos will be attempted tonight.

Three drivers this time around:

- sequencer
- ADX player
- stream player
initial analysis complete by unknownfile at 8:40 AM EST on January 15, 2009
The sequencer is easy as hell to find in this one.

The streaming driver is called up from a routine that's loaded into memory, but that's only for the title theme. It looks like it has to wait for a sequence to stop playing before a stream plays.

The ADX driver is hidden away in the overlay files and I still don't know how those things work, mainly because Google has failed me. Ah well.

Actually, disregard me not knowing about overlay stuff... it's actually data loaded into RAM at a specific address and can contain stuff like code etc. Source

edited 9:20 AM EST January 15, 2009
meteos brief update by unknownfile at 8:49 AM EST on January 16, 2009
Made progress on the ADX driver last night, still have a bit left to go before it's done.
and it's done by unknownfile at 3:19 PM EST on January 17, 2009
God dammit, I hate that ADX driver. Anyways, that's the first part of this rip done.
by unknownfile at 2:42 PM EST on January 19, 2009
Worked a bit more on Meteos and an unnamed game over the weekend... Although I have exams all this week and next week so I still can't get anything done :|
by Elven Spellmaker at 6:45 PM EST on January 19, 2009
I have 3 A2 exams this week.

Chemistry, Physics and Computing... =/
by unknownfile at 4:25 PM EST on January 22, 2009
Taking a break from Meteos to catch some Pokemon. However, Desmume is less than willing to run the game due to the bios calls being HLE...
by Elven Spellmaker at 4:49 PM EST on January 22, 2009
You are trying to get Pokémon to work? =)

What do you mean the bios calls are HLE?
I am assuming that they are weird calls then. =/

If you are trying Diamond, don't give up; please! =)
by unknownfile at 4:51 PM EST on January 22, 2009
HLE = what's supposed to be emulated by some sort of device (CPU, GPU, DSP etc) ends up being handled by routines written by the author of the emulator. Sorta hard to explain it, but it's a hacky way of getting stuff to work.

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