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by Dark Pulse at 11:12 PM EST on November 18, 2005
We might have our optimized PCM code ready by this weekend.

What's that mean? That 29.5 MB sets like Pulseman shrink to about 2 megs or so...
by Dark Pulse at 2:27 AM EST on November 20, 2005
OK, we've gotten the tools to shrink our sets and a RC of in_vgm 0.33. Assuming no bugs are found (None have been so far) the plugin will be released in a few hours, with the site updating its sets today and possibly tomorrow, depending on how long it takes me. :p
by Dark Pulse at 2:53 PM EST on November 20, 2005
And done. Make sure you download in_vgm 0.33 or compatible if you wish to download the new rips/smaller versions of older rips!
by marioman at 3:50 PM EST on November 20, 2005
AWESOME!!! Thanks.
by Vague Rant at 4:57 PM EST on November 20, 2005
This is pretty much brilliant.

EDIT: I've been listening to the Super Mario World VGMs. I'm curious, does anyone know where they're from? "World 4: Toxic Dump" is a remix of the title screen from Donkey Kong Country (!), but I can't identify the others.

edited 11:29 PM EST November 20, 2005

EDIT2: Listening to it again, I figured I should point out that yes, I can tell that "World 1: Mario World" is the Mario theme. Just in case people thought I was a moron.

edited 2:35 AM EST November 21, 2005
by Dark Pulse at 9:04 PM EST on November 20, 2005
A person actually came on the channel and said it was a modified version of the game Monkey King or something like that.

DJSW might eventually update the set to reflect this.
by Vague Rant at 9:37 PM EST on November 20, 2005
That's odd. I've been reading around on the Internet about it, and most resources I've come across have said the gameplay engine is largely adopted from Chip 'n' Dale: Rescue Rangers on the NES. It's confusing to think that it might be a hack of a Genesis game which itself stole its mechanic from a NES game.
by Dark Pulse at 2:36 AM EST on November 29, 2005
Just a quick note for those of you who use Audio Overload: Richard Bannister and R. Belmont have updated it to play the new rips.
by Synthesis at 9:44 AM EST on December 4, 2005
They need to get a VGM rip of the original Samurai Shodown put up. Great site otherwise.
by FBX at 12:04 AM EST on December 5, 2005
I've tried out the VGM format using the winamp plugin and, while the sound quality is good, there is something that just doesn't seem right. I noticed certain sound channels are much louder than they should be when I listen to my old favorite Sega Genesis titles.

Anyway, I've found I get best results by simply recording the music played from Gens emulation. Its channel level reproduction sounds much closer to the real thing from all the formats I've tried.

Also, I do the same process for Neo Geo music by using FBA and the universal bios with built-in sound test function. I just record the sound output from the bios after I select the music address. Again, the end result is a more accurate sounding reproduction of the original tunes I remember hearing at the arcades.

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