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- by Dark Pulse at 11:12 PM EST on November 18, 2005
- We might have our optimized PCM code ready by this weekend.
What's that mean? That 29.5 MB sets like Pulseman shrink to about 2 megs or so...
- by Dark Pulse at 2:27 AM EST on November 20, 2005
- OK, we've gotten the tools to shrink our sets and a RC of in_vgm 0.33. Assuming no bugs are found (None have been so far) the plugin will be released in a few hours, with the site updating its sets today and possibly tomorrow, depending on how long it takes me. :p
- by Dark Pulse at 2:53 PM EST on November 20, 2005
- And done. Make sure you download in_vgm 0.33 or compatible if you wish to download the new rips/smaller versions of older rips!
- by marioman at 3:50 PM EST on November 20, 2005
- AWESOME!!! Thanks.
- by Vague Rant at 4:57 PM EST on November 20, 2005
- This is pretty much brilliant.
EDIT: I've been listening to the Super Mario World VGMs. I'm curious, does anyone know where they're from? "World 4: Toxic Dump" is a remix of the title screen from Donkey Kong Country (!), but I can't identify the others.
edited 11:29 PM EST November 20, 2005
EDIT2: Listening to it again, I figured I should point out that yes, I can tell that "World 1: Mario World" is the Mario theme. Just in case people thought I was a moron.
edited 2:35 AM EST November 21, 2005
- by Dark Pulse at 9:04 PM EST on November 20, 2005
- A person actually came on the channel and said it was a modified version of the game Monkey King or something like that.
DJSW might eventually update the set to reflect this.
- by Vague Rant at 9:37 PM EST on November 20, 2005
- That's odd. I've been reading around on the Internet about it, and most resources I've come across have said the gameplay engine is largely adopted from Chip 'n' Dale: Rescue Rangers on the NES. It's confusing to think that it might be a hack of a Genesis game which itself stole its mechanic from a NES game.
- by Dark Pulse at 2:36 AM EST on November 29, 2005
- Just a quick note for those of you who use Audio Overload: Richard Bannister and R. Belmont have updated it to play the new rips.
- by Synthesis at 9:44 AM EST on December 4, 2005
- They need to get a VGM rip of the original Samurai Shodown put up. Great site otherwise.
- by FBX at 12:04 AM EST on December 5, 2005
- I've tried out the VGM format using the winamp plugin and, while the sound quality is good, there is something that just doesn't seem right. I noticed certain sound channels are much louder than they should be when I listen to my old favorite Sega Genesis titles.
Anyway, I've found I get best results by simply recording the music played from Gens emulation. Its channel level reproduction sounds much closer to the real thing from all the formats I've tried.
Also, I do the same process for Neo Geo music by using FBA and the universal bios with built-in sound test function. I just record the sound output from the bios after I select the music address. Again, the end result is a more accurate sounding reproduction of the original tunes I remember hearing at the arcades.
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