Previous Page | Next Page

by Jouw at 1:15 PM EST on February 13, 2007
Are you sure? My modified YIDS hack runs fine on an emulator, and I saw a proof of concept NSMB level hack once which was run on hardware.
So I don't think that will happen.
by unknownfile at 2:14 PM EST on February 13, 2007
Well, let's consider this:

A game is inserted, and the power is turned on. The game loads up, and when the sound select is called, a savestate is made. So far, so good.

Now this is where the problem comes in. When the savestate is loaded into a different ROM, the interrupt handler will detect that the cartridge has been switched, and the game will halt.

There is the possibility that this is not the case in Desmume, though. In any case, savestates will stay in the final format revision.

And for anyone who wants to take a peek at the NDS documentation, annoy me in #usf.
by unknownfile at 4:56 PM EST on February 13, 2007
Got Sawaru Made in Wario playing music only.

It seems sufficient to put an interrupt at 0x02074F14.

However, there are two problems so far:

- I don't know where the wavebank select is.
- I can't get Desmume to compile with savestate support.

More on this stuff later.
by Jouw at 8:00 PM EST on February 13, 2007
Tried to post this earlier, but it didn't come out.
Saving a state in YIDS secret 4 and then loading it in my music hacked ROM worked perfectly. The game was still playable, but I didn't check music.
by unknownfile at 8:26 PM EST on February 13, 2007
Check this out:

http://unknown.hcs64.com/2sf/desmume_2sf_beta.rar

Comes with a pre-hacked Sawaru Made in Wario savestate. :)
by Jouw at 6:18 AM EST on February 14, 2007
Will it work with an US region ROM of Warioware Touched, or do I need the JP Sawaru Made in Wario?
by unknownfile at 11:30 AM EST on February 14, 2007
Needs the JP version, sorry
by mikehaggar at 4:03 AM EST on February 22, 2007
so, any progress on Yoshi's Island??
by Jouw at 5:37 AM EST on February 22, 2007
Well, I've been working on other projects and lost the motivation to work on this.
I may do it some time, though...
(Just wondering, if it's allowed to post it here, could anyone get me a copy of Nitro Composer from the DS devkit? That would probably make it a lot easier to do this, as NC can work with the sound data files (even create your own songs).)
by unknownfile at 9:50 AM EST on February 22, 2007
Hey, go ahead. Nintendo won't mind... after they sue us to death. :)

Previous Page | Next Page
Go to Page 0 1 2 3 4 5

Search this thread

Show all threads

Reply to this thread:

User Name Tags:

bold: [b]bold[/b]
italics: [i]italics[/i]
emphasis: [em]emphasis[/em]
underline: [u]underline[/u]
small: [small]small[/small]
Link: [url=http://www.google.com]Link[/url]

[img=https://www.hcs64.com/images/mm1.png]
Password
Subject
Message

HCS Forum Index
Halley's Comet Software
forum source