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by ugetab at 2:59 PM EST on December 28, 2008
The benefit of doing the ripping:
The only project that ever gets done under my watch is the next one I want to try. My requests are always at the top of the list, guaranteed, and it doesn't matter how little I personally want the rip done for it to outweigh the opinion of 300 people.
by Lunar at 3:22 PM EST on December 29, 2008
i thought the purpose of ripping soundtracks was to get soundtracks :(

anyway i guess the short answer there is "no"
by Mouser X at 3:27 PM EST on December 29, 2008
I think it's more accurately interpreted as "I'm open to suggestions, but I will ignore demands, and I make no guarantees. I may, or may not, pay attention to your request." I know that ugetab has ripped some of the games I've wanted (Wetrix comes to mind), so I'm sure he doesn't mind requests. But just leave it as that; a request. "I'd like <enter game name here> ripped please." If you receive no followup, then it might be best to leave it alone. Mouser X over and out.
by Lunar at 4:07 PM EST on December 29, 2008
Yeah I really wanted Wetrix for ages myself. Listening to it right now! I wish I still had a physical copy of the game to compare the audio to. The sound emulation seems buggy, though this may be how it's supposed to sound. Not sure.

Still gotta time that set so it can be called complete (unless someone else wants to do it).

Anyway, I'm exactly the same when I get sequencing requests. If the time investments weren't as large, it'd be easier to flat-out accept requests.

edited 4:14 PM EST December 29, 2008
by Knurek at 4:07 PM EST on December 29, 2008
Thought exactly the same - "requests, sure, demands, no".

edited 4:32 PM EST December 29, 2008
by ugetab at 4:44 PM EST on December 29, 2008
I don't mind picking out a few requests from time to time, and even some of the hard ones will get done, but I have run into items I didn't want to do, or stuff I wanted for some reason for my own collection. Custom Robo has, thus far, required a recode of some stuff I've done in GB code style(but for the MIPS processor), as well as a program to turn a table of text info into a table of MIPS-compatible info.

Custom Robo V2 is going to be the same crap as the first, so it may end up waiting on me to feel like redoing the same work for a different game.
by nensondubois at 10:14 PM EST on December 29, 2008
http://www.dcemu.co.uk/vbulletin/showthread.php?t=44850
by hcs at 11:39 AM EST on December 30, 2008
Uh, nenson, I'm going to hope you had intended to post that in another thread, 'cause it doesn't make any sense here.
by JILost at 12:15 PM EST on December 30, 2008
I'll venture a guess that nenson's link was meant to go here.
by nensondubois at 3:52 PM EST on December 30, 2008
yeah, it was sorry.

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