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by Elven Spellmaker at 6:07 PM EST on January 22, 2009
Well good luck with it! =)

It sounds like you'll need it...

I have a Computing exam tommorow, so I'm off to bed... -.-
by unknownfile at 11:13 PM EST on January 24, 2009
Did work on pokemon today, nothing worth noting, just more disassembly to see how drivercalls work.
by unknownfile at 9:16 AM EST on January 26, 2009
Going to be cleaning up Phoenix Wright for releasing tonight. I don't think it's going to be able to sit around for long, and I've decided that it's just better to release the things instead of delaying them to appease my own interests.

By the way, the problem with most existing sets is that savestates are unoptimized because no such support was included in the tracer. I never added an optimizer because I was lazy. Most sets could easily be fixed by optimizing the savestates, but it's just better to remove them entirely.

Still not much progress on Pokemon. No matter what I do, it always ends up going off into UNIMPLEMENTED OPCODE: 0x018203883 0x2800000. Bleh.

I think it's time to put this aside and focus on other games for now.
Super Princess Peach by unknownfile at 3:06 PM EST on January 28, 2009
Ripped. Still got the Nintendo logo routines running so I'll probably fix that later.
you knew this was coming by unknownfile at 10:32 PM EST on February 5, 2009
Work on this is paused due to laziness.
by holyice7 at 7:00 AM EST on February 6, 2009
What's the latest 2sf plugin, anyway?

Mine seems to have disappeared in the shuffle of switching computers.
by unknownfile at 8:45 AM EST on February 6, 2009
still vio2sf

you can search for it
by holyice7 at 11:01 AM EST on February 6, 2009
Thanks much.

Now I just need to figure out why Winamp is intent on crashing every time I use it, plugins or not.
by SmartOne at 3:23 AM EST on February 8, 2009
Ditch Winamp. XMPlay.

in_vio2sf.dll
vio2sf.bin
dumpan liek spcs by unknownfile at 11:06 AM EST on February 11, 2009
R. Belmont said it is possible to do rips without the ARM9 running anything...

As much as I dislike SPCs, it is pretty much possible to dump stuff in this way, but I haven't been taking a look at the ARM7 code (which is loaded into shared memory then executed).

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