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- by unknownfile at 8:18 AM EDT on September 6, 2005
- Regarding this update, does this mean Mario Party is now a complete set?
- by Mouser X at 11:26 AM EDT on September 6, 2005
- I was going to use UPX, but it seems to crash the Interpreter... so you've got a 728 KB (-ish) .dll instead of 131 KB.
So, what's UPX? Sorry for my ignorance, but I was just curious as to the size differance. Would it be possible to bugfix the UPX to not crash the interpreter? Or is it not worth the effort (I'm pretty sure it's not worth the effort, but I thought I'd ask)?
I've noticed this is a beta (not surprising, but definatly cool). Would you recomend I wait until it's more finalized before I start using it? I'm guessing that it doesn't really matter to you, overall, but I thought I'd ask. What it probably comes down to is, do you want Winamp to potentially crash, or work stabily? If the latter, then wait for a final release of this version (that's probably the answer I can expect).
Thanks again! If I had money, I'd donate (for that matter, if I had your address, I'd consider sending Mountain Dew, or frozen burritos to you, except that they still cost money, which I don't have). Good luck, and it's awesome to hear the improvements that are coming. Mouser X over and out.
- by Josh W at 3:24 PM EDT on September 6, 2005
- UPX is a program that compresses EXEs and DLLs (not to be confused with winzips self extracting), work quite well too. For example, i think it compresses MAME from i think about 25Mb down to 4?
Hmmm, i would recommend to use this as an experemental version.
Still don't run my dk64 tests (no surpsise there). Maybe a ripper should be made using it.
edited 7:44 PM EDT September 6, 2005
- by Mouser X at 3:53 PM EDT on September 6, 2005
- Ah. I've heard of it before, but that's all I can really say. Bug fixing that is almost certainly not possible. Obviously, I didn't know what it was I was asking. Oh well. Perhaps, in future versions of 64th Note, this will be fixed? One can hope, of course. Thanks for your reply. Mouser X over and out.
- by Josh W at 6:26 PM EDT on September 6, 2005
- Perhaps changing the compression settings would rectify the problem.
I know it compresses certain sections, which can be disabled.
- by Mouser X at 7:24 PM EDT on September 6, 2005
- Well, I tried the new version, and all it did was crash on me. I didn't get any sound, at all, with the recompiler on, or off. My settings are with the "detect Silence" on, and the default time set to 170 sec. with 10 sec. fade. Recompiler on, or off, doesn't make a differance. Everything else is default settings. Also, it no longer works with any of the previous sets either... I've decided that I won't be using this beta for awhile...
One thing to note. I have loads and loads of input and general plugins for Winamp. It is possible that one of these is causing errors to arise. However, they've never given me problems before...
I'm using Winamp 5.093, XP Pro, 512 RAM, 2ghz CPU (athalon 64 bit). Anything else important? Currently, I'm using DrO's Jump to File Extended v0.97 r11 (meaning, it's being rebuilt, so it sometimes has issues). The reason I bring that up is because everytime Winamp crashes, JTFE brings up a debug.txt file. I could send that file to you, if you think it would help. It provides info on all the dlls that were running at the time that Winamp crashed (in relation to Winamp, I believe). It might, or it might not, give you an idea of where the problem is.
Thanks in advance for your help, and for the future improvements that 64th Note will see. If you have any questions, I'd be happy to see what I can do to answer them. Mouser X over and out.
- by hcs at 9:58 PM EDT on September 6, 2005
- Regarding UPX, it's what Neill uses for Highly Experimental, IIRC. I tried disabling everything optional in the compression but it doesn't seem to help. It may be a bug in 64th Note that's exacerbated by the decompression, for all I can tell.
Regarding the visualization, I'm aware of that. I have a fix but it comes at the cost of accuracy in track times. I'll be working on stabilizing that.
Regarding MouserX's crash... I'd definately blame it on JTFE. I've got a copy now and I'll be seeing what it does to bring crashes about so readily.
Have you tried temporarily uninstalling it?
- by PdZ at 11:12 PM EDT on September 6, 2005
- I also had a problem which caused errors and crashes in Winamp.It was a Input Plugin to play Sega Genesis Gym Files.U should not use to much input plugins/codecs and especialy try not to install more than one codec pack.Maybe this is the fault?
- by Knurek at 11:55 PM EDT on September 6, 2005
- The beta doesn't output any sound when using XMPlay (www.un4seen.com). 64th 0.10 works quite fine (heck, I seem to recall writing to you earlier about something adn you putting an optimized build).
- by Anonymous at 4:35 AM EDT on September 7, 2005
- I've just given the plugin a round on my PC. Ubuntu Linux 5.04, Winamp 2.95, and Wine CVS 04/19. Winamp in general is fairly slow (visualisation problems perhaps? Works a lot faster in SSB), so I didn't get a whole lot of testing done. But I loaded up my entire USF library. I got nary a crash. I tried samplings from just about all of my USFs.
So where do we send the Mountain Dew? :) Fix the visualisations, and I'll send you a case.
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