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by ugetab at 7:38 PM EST on January 15, 2009
http://stashbox.org/362766/nm64usf.7z

Namco Museum 64

Had to edit PJ64 to allow for the rip to work.

Will be replacing the online copy shortly.
by VGSB at 5:03 AM EST on January 17, 2009
I'm not talking about Ocarina of Time. Dawn is nowhere in ugetap's rip for Majora's Mask, unless there is an alternate version of Termina Field that I somehow missed after two passes. I used a truncated version of Hyrule Field Morning Theme from Ocarina of Time to get around it for the rip I did for the Brawl Originals series:

Link

I put a lot of work into it, check out the link for all the details if you're a Zelda fan. You have the option of mp3 and emulated.



edited 5:12 AM EST January 17, 2009
by fridgey at 4:00 PM EST on January 17, 2009
So I tagged/timed the wave race re-rips from back in this thread, figured I'd share...

Wave Race 64 Normal Version
Wave Race 64 SE Version

I just listened to it and put the time in when 2 loops were done, if there's a more accurate way to go about it meh. Also, if there are any timing differences between the two versions other than the obvious 2 tracks, I didn't catch 'em, just copied from one to the other. Tracklist came from here, with the jp translations replaced with actual names from the english release. As for non-obvious differences between the two sets, only thing I noticed was dynamics, the SE copy is quite a bit louder. Even after replaygain, the original sounds muted in comparison. So enjoy, or don't.
by Lunar at 4:11 PM EST on January 17, 2009
thanks very much for tagging those. if only I could work out why the SE version won't work for me. the files play, the seeker bar moves and all, but there's no sound output. version = 64th Note v1.2 beta 3, hcs joshw dr0, using Winamp 5.541. is my plugin out of date?

minor nitpick - you have "Wave Race" rather than "Wave Race 64" in the album field of the normal set, for what it's worth.
by fridgey at 4:22 PM EST on January 17, 2009
Heh, oops... don't think I even looked at that, must be what was in there from the rip. I updated it. Also of note, I timed this with foobar, since its closer to accurate than winamp at the moment, should still be fine in either though.

And those are the same versions I'm using, so no idea.
by -FDM64- at 4:15 PM EST on February 11, 2009
bump incase hcs forgot to add the files to the usf archive
by Lunar at 6:09 PM EST on February 11, 2009
i also wonder when tagged wetrix is going to go up
by hcs at 6:13 PM EST on February 11, 2009
*shrug*
If someone would be so kind as to pull together a complete list of the files that need to go up I can put them in. I lost track of exactly what was updated and what's new a while back, and I'm not up to going through this thread again.
by valiant at 8:44 AM EST on January 17, 2010
Finally got around to listen to uge's Ocarina of Time rips. While better overall, the beginnings of the tracks are chopped off again. It's especially apparent with "10 - Shop" and "79 - Last Battle".
by ugetab at 1:14 PM EST on January 17, 2010
There's something else to fix before I really bust out and try to reprogram it to work right. If the music can be made to play at the right speed, I intend to put the effort into getting it to play the entire tracks, or at worst, include otherwise non-working tracks in with my best attempts at ripping it.

My only problem is that I'm looking for a needle in a haystack when I try to look for what makes other open source emulators play with the correct speed.

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