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Let's Tap BRSTM not working correctly in in_cube by Sonicandtails at 11:08 PM EST on December 18, 2008
Here is a link to the brstm's I uploaded.
http://www.mediafire.com/?omoohyrdimo
Try the numbered songs out and I'm sure you'll notice that something is extremely wrong >_>
by hcs at 11:25 PM EST on December 18, 2008
Please use vgmstream (latest is r525). Now that it supports everything in_cube did I should really more strongly word the notice on the in_cube page.

(And yes I tested them and they seem to work OK)

edited 11:27 PM EST December 18, 2008
by marioman at 11:35 PM EST on December 18, 2008
Tried vgmstream? It seems fine to me.

Thanks for the upload by the way. I heard the music for this game for the first time a few days ago and absolutely loved it. I am surprised that the loops for some of the tracks are so short though.

EDIT: Outposted.

edited 11:37 PM EST December 18, 2008
by hcs at 11:41 PM EST on December 18, 2008
I think these are just the samples (the bit that plays when you're selecting a song).
by Sonicandtails at 11:52 PM EST on December 18, 2008
Thanks for the help!
by Sonicandtails at 12:16 AM EST on December 19, 2008
I don't quite get this though, these songs should be longer...
by Sonicandtails at 12:24 AM EST on December 19, 2008
Looks like the actual songs are in brsar's...And the only unpacker I can find (the one here) doesn't work. Fun times =\
by hcs at 2:33 AM EST on December 19, 2008
I don't think so. The TapStream.brsar isn't even big enough for sequences, it's just pointing at the streams. Unless there's a much larger .brsar around somewhere...
by marioman at 9:18 AM EST on December 19, 2008
Ah, I suspected that they may have been previews, but I didn't have time to investigate when I posted earlier. Full length versions would be nice.
by Sonicandtails at 6:32 PM EST on December 19, 2008
HCS: There are much much bigger brsar's in the game in another location. I can upload them if you care to pick through it and try to get the music out, but it seems like one brsar per track.

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