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by mudlord at 11:07 PM EDT on May 20, 2009
And:

http://users.tpg.com.au/mudlord/common/mgme.rar
by SmartOne at 3:16 AM EDT on May 22, 2009
For some reason it doesn't see my libz.a. No idea.
by mudlord at 6:56 AM EDT on May 22, 2009
Thats strange. try zlib 1.2.3 :)
by SmartOne at 3:36 PM EDT on May 25, 2009
So you used blargg's modified MAME core, not eke-eke's from GenesisPlusGX? What's the difference?

GAH I can't build the static library libz.a because of some stupid VS_VERSION_INFO thing. This is so frustrating.

Grabbed a precompiled version of libz.a, cleared whatever the hell the Linker had listed for external libraries, and added the file. Finally got it to poop out the DLL. Incredible.

edited 4:36 PM EDT May 25, 2009
by SmartOne at 12:50 AM EDT on May 26, 2009
Nevermind, removed the unused source files.

edited 1:17 AM EDT May 26, 2009
by mudlord at 9:44 AM EDT on May 26, 2009
The difference being: out of laziness. Can't be bothered redoing the whole VGM emu for the sake of thing when whats in there sounds fine :/.

Glad you got it to compile. It sure can do with some cleaning, plus some things can be finished off, like the file format selection yanked from NEZPlug.....
by SmartOne at 1:40 AM EDT on May 27, 2009
The newest link you posted lacks the file selection pane. Did you rip it out at the last second?

Is there any way to view some sort of call hierarchy? That would be uber useful.
by mudlord at 3:34 AM EDT on May 27, 2009
It shouldn't lack it, as all my public files are there.

As for the call hierarchy, it all stems from calling functions in GME from gme.h and from utils.h. Nothing remotely complex. Though, all the stuff in gme.h, is a wrapper to the internal stuff in GME which is best left to blargg to describe.

You could also look at the official GME redist and its examples to see how Game_Music_Emu actually works.
by SmartOne at 10:56 PM EDT on May 29, 2009
Specifically, I was confused about where the heck PluginOptions came from. I just figured out that it's the (secondary?) name of the struct options because it's after the brackets. Structs are cool... I guess... Coming from only Java experience, I get to figure out all this funny C (C++?) syntax. :P
by mudlord at 12:09 AM EDT on May 30, 2009
Yes, I figured I put all the options into a struct. Much more clean than the other shit.

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