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by dj4uk6cjm at 7:12 PM EST on November 27, 2014
Thanks for the roland JD800 samples Can of Nothing! Chiffer and a few others sound really familiar to me and sure thing: Here are the rest of the samples in voice spectral vol 1 https://copy.com/6Ckz8FjivIEuHr6m and wow many thanks for sampling a voice over from the courtyard theme :) that song and the main others I was interested in knowing where the samples came from were greenhorn forest, underground treasure, wonky circus 1 and 2, all the boss and miniboss themes to be honest and pecan sands.

That "UGH" from your recorded version is perfect but that "YEAH" is a bit off, I'm not sure what it is but I think that part might be sampled somewhere else. Wish there was a way I could get my hands on all of the samples they used in the synthesizers but they're all so damn expensive :( lol and I had a thought some gamecube games used super mario galaxy 1 and 2 samples, just had to know. Thanks again.
by dj4uk6cjm at 7:24 PM EST on November 27, 2014
Also let me know what you're able to do with the bah sounds from VS1 Can of Nothing, I do remember uploading the New Super Mario Bros. Wii samples (Wav Rip) to the drive a while back. I don't know if it had the original bah sound in it though but here is the link if you're interested https://drive.google.com/folderview?id=0B8rHgE_H8aJsQ1RKVGd6SzIxbFE&usp=sharing&tid=0Bz8PWXTWctXKNlpVelUySUZrNHc and these are the rwav files https://drive.google.com/folderview?id=0B8rHgE_H8aJsalJvZWYzUWxGbWc&usp=sharing&tid=0Bz8PWXTWctXKNlpVelUySUZrNHc you can play them in vgmstream as far as I know.
by Nisto at 10:36 PM EST on November 27, 2014
Does anybody have a per-track sound font for Final Fantasy VII, or is there an easy way to find out which samples were used in each track?
by Can of Nothing at 5:07 AM EST on November 28, 2014
As for the latter, look for a SPC rip of its soundtrack and open them with SNES SPC Player - that thing is pretty quintessential to me, ahaha.

(EDIT: wrong spc player)

edited 10:42 AM EST November 28, 2014
by peronmls at 5:06 AM EST on November 30, 2014
Found one from Metal Gear Rising:Revengeance

Spectrasonics Omnisphere

Preset: The Formant Wheel

Track: Return to ashes

Time: 0:00


I thought they might have used Omnisphere. It's sounds a lot like MGR sounds. I also think they used iZotope Stutter Edit for vocals stutters.
by punk7890-2 at 9:54 AM EST on November 30, 2014
Found a few more. This time some SFX from Jet Force Gemini

Big Fish Audio Prosonus ProFX CD2

Partition A: 02 FIREARM #3 - FIREARM SHEL, FIREARM SH.1, FIREARM SH.2 and FIREARM SH.3.

Some high quality reload shell SFX.

Duke Nukem 64 SFX

Big Fish Audio Prosonus ProFX CD1
Partition I: 06-FIREARM #1 FIREARM 12.3

Some nice Shotgun reload SFX.
by JohnnyCasino at 3:38 PM EST on November 30, 2014
Anybody into Tron 2.0?
by punk7890-2 at 5:04 PM EST on November 30, 2014
Oh snap! I found Sweet Tooth's satanic laugh from the Twisted Metal series.

Big Fish Audio Prosonus ProFX CD2

Partition C: 13-MALE, MALE COMICAL

The classic scream when you run over someone in Goldeneye

Big Fish Audio Prosonus ProFX CD2

Partition F: 11-SCREAM, SCREAM MALE

Can anyone identify these?
I know SPACE ZAP LA comes from Twisted Metal but I know I've heard the other ones somewhere.

edited 10:23 PM EST November 30, 2014

edited 10:24 PM EST November 30, 2014

edited 10:24 PM EST November 30, 2014
by soneek at 3:03 AM EST on December 1, 2014
Ripped soundfonts from Ocarina of Time 3D.

by peronmls at 4:04 AM EST on December 1, 2014
@punk7890-2

Those zap sounds are just generic stock sounds that everyone uses. It's in a lot of games. One sounded a bit like when you shoot the portal gun from portal. They were all also used in Toy Story 2 for N64

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