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by marcusss at 1:29 AM EDT on May 21, 2017
I know the feeling chillybilly. Sometimes i have left sfx in a rip. Well they are usually small in size so people can filter it out..or at a later date can reupload a fixed version.but always great to have more VGM GOODNESS :-)
by bnnm at 4:14 AM EDT on May 21, 2017
MGS4 is playable now, full set be here (2nd hcs post).
Note that much like other MGS some tracks mix several subtracks (even 12ch as 4ch+4ch+4ch).

I uploaded Patchwork Heroes (PSP, rerip) and Aka (PC) too.
by marcusss at 11:02 AM EDT on May 21, 2017
I noticed the current Crystal Defenders rip on the server didn't work with VGMSTREAM so I re-ripped it. Enjoy.

Crystal Defenders (XBLA)[XWB]



edited 11:15 AM EDT May 21, 2017
by AnonRunzes at 12:15 PM EDT on May 22, 2017
Fusion Frenzy (Xbox) coming up on xxx.joshw.info servers through vgm.hcs64.com.

And here is another .wma goodness from Xbox:
xdemos_ambient.rar

edited 12:23 PM EDT May 22, 2017
by Bladeforce at 4:03 PM EDT on May 22, 2017
Does the 3do version of flashback have any rips?
by mariofan12ify at 6:00 AM EDT on May 23, 2017
Any chance of a rip of the Wii version of Mario & Sonic at the Olympic Winter Games? It doesn't seem to be here:
https://vgm.hcs64.com/
by marcusss at 8:44 PM EDT on May 23, 2017
Hi Knurek

I updated Rain World. The game had mp3 in the game folder but maybe was a bonus or something?? as the game itself..i.e. the archive files contain lots of OGG which are the same as the MP3 plus lots of other bits and pieces..So more files this time around. PLease can you replace this with the older one I uploded to the server. Thanks

Te only thing I can't get is the game has lots of dynamic stuff. like an ogg playing endless beats another ogg with different looping sounds and ingame they mix them up depending on when the enemy is closer/danger etc..

Other than that I got most of what I would consider "MUSIC"

Rain World rip updated

Also the game engine using OGG so results in smaller sized files.. Archive is about 100MB smaller.

***Before I thought the game used the folder with the MP3s in it but doesn't make sense when the game archives have the same music in OGG format plus additional tunes and dynamic tracks etc...... (so must be a bonus music folder for game owners to enjoy or something??)


edited 8:57 PM EDT May 23, 2017
by Ultrafighter at 1:27 AM EDT on May 24, 2017
Don't give it too much thought Marcusss, many developer solutions can appear strange to us but they still have some sense for devs. For example some BGMs & videos can be found both in a specific directory and main game archive, those files are absolutely the same but for some reason they (developers) decided to "waste" space with duplicates. My guess is that placing such heavy yet frequently used files in a folder helps loading them to RAM a bit faster but this might be wrong. It's the case with Hot wheels: Highway 35 world race (PC) or Jacked (PS2), probably a few other titles (I can't remember them ATM).
Oh and look at Turok (2008) for PC! Most tracks there are present both in OGG Vorbis and PCM WAV, one can say the former is unneeded when the latter is at hand but both variants should be used, am I right? I presume *.ogg files are used much more often as they're so small (112 kbps at best) and can be loaded to random-access memory much faster than those *.wav files. On the other hand WAVs come in handy during cutscenes or something, in such moments you can forget about general frame rate and don't try to speed up overall performance of the videogame.
I hope this clears up some of your questions, goodbye!

edited 1:36 AM EDT May 24, 2017
by marcusss at 10:32 AM EDT on May 24, 2017
Thanks Ultrafighter

Good thing at least with Rain World, the OGG music files are decent quality roughly around ~170kbps

I'm guessing Amped 3 is taking a bit since it is 1.7GB afterall ;-)

Today I also uploaded a few more XBOX360 games

Two Worlds 2 249MB
Fracture 180MB
Bound by Flame 249MB
Tony Hawk RIDE 512MB

Uploading... Middle Earth Shadows of Mordor 300 something MB lol

Edit -- @ Knurek I noticed I left an archive file inside Middle Earth so had to upload again. Is actually ~ 140MB only. oh nos...so can you delete the streaming.pck file before adding it to the server again. Otherwise I will reupload when I get home

Regards


edited 8:29 PM EDT May 24, 2017
by marcusss at 12:48 AM EDT on May 26, 2017
I will start uploading these shortly

A couple broken XBOX360 rips on the server I have re-ripped

Worms ~9MB
Worms Ultimate Mayhem ~110MB
Worms 2 ~30MB
D&D Daggerdale ~63MB
Kingdom Under Fire - Heroes ~138MB
Kingdom Under Fire - The Crusaders ~294MB


..And some new XBOX360rips

Magic The Gathering ~25MB
Magic 2012 ~47MB
Magic 2013 ~45MB
Orcs Must Die ~125MB
Quantum Conundrum ~208MB
RAINBOW ISLANDS TOWERING ADVENTURE! ~12MB


Also TimeSplitters 2 for the original XBOX ~790MB

SO expect them uploaded sometime today :-)

Cheers

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