Previous Page | Next Page

by Ultrafighter at 12:11 PM EST on February 5, 2018
@Bxaimc: I got it about dupe renaming and will refrain from such extra work in future (saves me some time, doesn't it?). Sorry about Crackdown rerip suffering from those old issues (I got it all wrapped up & sent to servers before I saw your comment). There's just one track with "=" in filename anyway & its second name is somewhat descriptive so that it might be kept that way... I guess.

BTW could you advise me what has to be done with another pack of files which are simply begging to be renamed? You see in Goldeneye: Rogue agent there're multiple folders for different levels/maps and each of them has SOUND subfolder and inside it a mus_str.mus file can be found. I renamed all those MUS banks to 1~1_3.mus, 1~1_99.mus, 2~2.mus, etc. (using just names of level directories) but is it OK? Maybe I've got to keep it this way: 1~1_3~SOUND~mus_str.mus, 1~1_99~SOUND~mus_str.mus, 2~2~SOUND~mus_str.mus & so on? The 1st solution seems much more reasonable to me but possibly another one should be preferred and I'd not be so eager to rename given files/directories...

@Marcusss: I thought that nowadays you can simply add that enormous SS# bigfile to playlist and get hundreds of tracks / thousands of segments ready to be played back but probably there're lots of freaking "corner cases" with convoluted Ubi formats (the same deal as with EA ADPCM tracks)... Maybe you should contact Bnnm and see if he can add support for that specific BGM archive? I'm in no rush anyway and would like to possibly wait a bit but get a 100% streamed rip.
BTW is there really singular Music.SS# archive and all other audio (CS, VO, SFX, ambience) is located in other bigfiles? It's like a miracle to me because it's not always so convenient with UbiSoft soundbanks.

So long!
by bxaimc at 3:59 PM EST on February 5, 2018
@Ultrafighter: 1st option looks fine.

@marcusss: name fixed.

@RetroFanatic: Ripped for PC and Up'd

Brawlout (2017-04-20)(Angry Mob Games)
Now Available by bxaimc at 7:19 PM EST on February 5, 2018
Uploaded on Server:

PC:

Brawlout (2017-04-20)(Angry Mob Games)

PS4:

Dragon Quest Builders [Dragon Quest Builders - Alefgard o Fukkatsu Seyo] (2016-01-28)(Square Enix)
Fallout 4 (2015-11-10)(Bethesda Game Studios)(Bethesda Softworks)
Kingdom Hearts HD II.8 Final Chapter Prologue (2017-01-12)(Square Enix)

Xbox 360:

Crackdown [Riot Act] (2007-02-20)(Realtime Worlds)(Microsoft Game Studios)

enjoy
More PS4 Uploaded by bxaimc at 1:49 AM EST on February 6, 2018
PS4:

-Gravity Rush 2 [Gravity Daze 2] (2017-01-18)(SCE Japan Studio)(SCE)

-Just Dance 2015 (2014-10-21)(Ubisoft)

-Megadimension Neptunia VII [Shin Jigen Game Neptune VII] (2015-04-23)(Compile Heart)(Idea Factory)

-Shadow Warrior (2014-10-21)(Flying Wild Hog)(Majesco)

-Trials Fusion (2014-04-15)(RedLynx)(Ubisoft)

enjoy
by mariofan12ify at 8:25 AM EST on February 6, 2018
I'm pretty sure that this has been asked and answered before, but how do I loop ogg files? Talking about the files for games like DDLC and various others where the root files are in ogg format.
by bxaimc at 9:35 AM EST on February 6, 2018
It’s all done in the comments section of the tags: LoopStart and LoopEnd, you enter a value for those and vgmstream will read it. What I don’t know is if games will automatically check for this. After you enter these tags and values, you change the ext to logg or leave it .ogg if you want to try to use it in a game.

edited 9:36 AM EST February 6, 2018
by bnnm at 5:54 PM EST on February 6, 2018
Freshly decrypted and uploaded: Dirge of Cerberus FF7 (PS2)(EU+JP)

Music by Masashi Hamauzu (FF XIII composer). Surprisingly it uses the highest quality of ATRAC3, ie. better than most PSP games.

Many songs had a *m.at3 version but those are just mono-doubled-as-stereo variations, didn't include. Removed many dupes too. For some reason bgm_255 (only) has weird loop points, I think its used as an intro of some kind (could be fixed manually?). The EU version has more tracks than the US version, which has more tracks than the JP version, which has exclusive PlayOnline stuff instead. Weird...

I think EU/US had more videos too but unfortunately decryptors only work on the JP version (guess they changed the keys), I hope you like moonspeak.


@bxaimc - Rename plz, I messed up: Romacing Saga 2 > Romancing Saga 2
by marcusss at 7:53 PM EST on February 6, 2018
@bnnm Wasn't FF VII DoC encrypted previously?
Great job. I obviously missed that part in your post above. Lol silly me.
Enjoying the PS4 releases trickling through on the server.

edited 7:54 PM EST February 6, 2018

edited 9:24 PM EST February 6, 2018
by bxaimc at 8:12 PM EST on February 6, 2018
@bnnm: I love you.
Latest Update 2018-02-06 by bxaimc at 11:18 PM EST on February 6, 2018
PS2:

Dirge of Cerberus -Final Fantasy VII- (2006-01-26)(Square Enix) #Thanks bnnm

PS4:

Final Fantasy Type-0 HD (2015-03-17)(HexaDrive)(Square Enix)
LEGO Jurassic World (2015-06-09)(TT Games)(Warner Bros. Interactive Entertainment)
Metal Gear Solid V - Ground Zeroes (2014-03-18)(Kojima Productions)(Konami)
Odin Sphere Leifthrasir (2016-01-14)(Vanillaware)(Atlus)
Steins;Gate 0 [Steins;Gate Zero] (2015-12-10)(Nitroplus)(5pb.)
Sword Art Online - Lost Song (2015-11-13)(Artdink)(Bandai Namco Games)

Xbox:

GoldenEye - Rogue Agent (2004-11-22)(EA Los Angeles)(Electronic Arts) #Thanks Ultrafighter


Enjoy~

Previous Page | Next Page
Go to Page 0 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 75 76 77 78 79 80 81 82 83 84 85 86 87 88 89 90 91 92 93 94 95 96 97 98 99 100 101 102 103 104 105 106 107 108 109 110 111 112 113 114 115 116 117 118 119 120 121 122 123 124 125 126 127 128 129 130 131 132 133 134 135 136 137 138 139 140 141 142 143 144 145 146 147 148 149 150 151 152 153 154 155 156 157 158 159 160 161 162 163 164 165 166 167 168 169 170 171 172 173 174 175 176 177 178 179 180 181 182 183 184 185 186 187 188 189 190 191 192 193 194 195 196 197 198 199 200 201 202 203 204 205 206 207 208 209 210 211 212 213 214 215 216 217 218 219 220 221 222 223 224 225 226 227 228 229 230 231 232 233 234 235 236 237 238 239 240 241 242 243 244 245 246 247 248 249 250 251 252 253 254 255 256 257 258 259 260 261 262 263 264 265 266 267 268 269 270 271 272 273 274 275 276 277 278 279 280 281 282 283 284 285 286 287 288 289 290 291 292 293 294 295 296 297 298 299 300 301 302 303 304 305 306 307 308 309 310 311 312 313 314 315 316 317 318 319 320 321 322 323 324 325 326 327 328 329 330 331 332 333 334 335 336 337 338 339 340 341 342 343 344 345 346 347 348 349 350 351 352 353 354 355 356 357 358 359 360 361 362 363 364 365 366 367 368 369 370 371 372 373 374 375 376 377 378 379 380 381 382 383 384 385 386 387 388

Search this thread

Show all threads

Reply to this thread:

User Name Tags:

bold: [b]bold[/b]
italics: [i]italics[/i]
emphasis: [em]emphasis[/em]
underline: [u]underline[/u]
small: [small]small[/small]
Link: [url=http://www.google.com]Link[/url]

[img=https://www.hcs64.com/images/mm1.png]
Password
Subject
Message

HCS Forum Index
Halley's Comet Software
forum source
Generated in 0.1551s;