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by Ultrafighter at 6:40 AM EDT on October 18, 2018
@Broula - about Rainbow Six Vegas 1&2:
Yes, it's most likely platform-specific: Bnnm should know much more about SS# / SP# / SB# files actually. I presume SS0/SP0/SB0 are used on PC while SS4/SP4/SB4 are their Xbox 360 counterparts.
And it was quite expected from devs to use entirely different codecs on X360, I'm afraid you have no options here other than asking Bnnm for help - Xbox version might use headerless XMA or something more uncommon (and also headerless) so that you need assistance of a pretty advanced coder to rip your game.

Here's my rip of RS:V1 for PC, it consists of playable files only (not initial archives). You can also use this mirror.

About Fable workaround method:
It's usage of this BMS.

"What difference does it make that I extract them through ravioli game tools instead of VGMtoolbox?"
Maybe not a single difference but VGMtoolbox is a much more trusted tool here + it can do lots of VGM ripping routines, not just scan archives for most widespread (audio) formats. Of course it should only concern you if you want to add your F2 rip to Joshw.info: if it's intended for personal use only then you can disregard all the XMAs and leave just decoded WAVs on your PC.

"I assume you don't want heavy .wav/lossless files on the Joshw.info index for compression/folder size reasons ?"
XMA to PCM conversions aren't needed @JoshW because it's lossy to lossless transcode and practically a mere waste of space. Finally the most important point is this: original *.xma streams might be playable with VGMstream plugin, that's why we'd like to preserve them untouched and not re-encoded to Wave files or whatever.
And I'm not a gamerip moderator or server owner so that it should actually be Bxaimc / Knurek or JoshW himself answering you questions )) . I didn't upload my RS:V2 rip straight to pc.joshw.info/t/ , it was checked first by either Bxaimc or Knurek then moved to JoshW servers.

"what does CS mean ?"
It's cutscene or game engine machinima (as opposed to a pre-rendered video file) but if F2 is more or less the same as F3 then music from such scenes should be free from voiceovers / SFX and be located in the same directory as ingame / menu / interface tracks. Only filenames should indicate they come from cutscenes.

Bye!
by marcusss at 6:36 PM EDT on October 18, 2018
Added these for now.

* Battlestar Galactica Deadlock Anabasis (2018-10-19)(Black Lab Games)(Slitherine) [PC] - plenty of good music
* Cho Dengeki Stryker [PC]
* Wenjia (2018-10-18)[PC] some nice music !
* Immortal Darkness Curse of The Pale King (2018-10-18)(Giant Space Monster) [PC]

More later




edited 10:03 AM EDT October 19, 2018

edited 2:47 PM EDT October 19, 2018
by ChillyBilly at 11:08 PM EDT on October 19, 2018
Was pretty busy this week, so I didn't get as many done as I'd have liked.... nonetheless, here's a few uploads:

PC

BOLSOMITO 2K18

Cloud Chasers: Journey of Hope

Finding Light

Gravity Spin

Iron Ladies 2048

The Masked Mage

Timberman VS

Touhou Fan of Destiny

PS4

Genkai Tokki: Castle Panzers


Might have a few more done over the weekend.... perhaps.
by nightmaresteam at 11:34 PM EDT on October 19, 2018
CRS12_Simple_Result_Final is missing from the re-rip of Super Smash Bros for Wii U

edited 11:36 PM EDT October 19, 2018
by marcusss at 4:46 AM EDT on October 20, 2018
Uploaded to server

* Einlanzer (2007-03-02)(Andrew Ryan Henke)(Nostalgia Addict Games) [PC] - Has some nice music for a simple RPG

* Project Warlock (2018-10-18)(Buckshot Software) [PC] - Great tunes

* Dead in Time (2018-10-12)(Zelenov Artem) [PC] - Good soundtrack in this FPS

* Initial 2 - New Stage (2018-10-19)(Restory Studio) [PC] - Plenty of VERY NICE music

* Planet Explorers (2016-11-08)(Pathea LLC) [PC] - Old game but music is nice even when @ 22Khz

* Prodigy Tactics (2018-09-28)(Hanakai Studio)(Forever Entertainment) [PC] - Good Atmospheric low bitrate vorbis. Typical Uengine stuff

* Fallen Enchantress Ultimate Edition (2015-11-16)(Stardock) [PC] - Plenty of nice music

* Clan of Champions (2012-10-31)(ACQUIRE)(NIS America) [PC]


More later



edited 3:29 AM EDT October 21, 2018

edited 4:01 AM EDT October 21, 2018
by ChillyBilly at 10:56 PM EDT on October 20, 2018
Okay, a few more (all PC):

Karate Krab in Space

Kunoichi Tsubaki

Mark of the Ninja: Remastered

Overdriven Reloaded
by bxaimc at 2:02 AM EDT on October 21, 2018
So I've got SoulCalibur 6 (PC) ripped. I'll probably upload it tomorrow or the next day since there are a lot of pieces that I need to mix and make TXTPs out of many. Plus, some of them need to renamed by hand since VGMT messed up the cue lists again :(


For example: SCVI-testTXTP.7z

edited 2:08 AM EDT October 21, 2018
by mariofan12ify at 7:13 AM EDT on October 21, 2018
Uploading a re-rip of A Hat in Time due to the DLC adding a whole bunch of music.
by marcusss at 3:05 AM EDT on October 22, 2018
A couple more

* Tales of Aravorn - Seasons of the Wolf (2014-11-15)(Winter Wolves) [PC]

* INSPACE 2980 (2018-10-12)(R_Games) [PC]
by ChillyBilly at 4:43 PM EDT on October 23, 2018
Got a few PS4 goodies here:

Dariusburst: Chronicle Saviours

Kyoei Toshi*

Toro

*aka City Shrouded in Shadow. Anyway, I'm not 100% certain I have all this game's music due to a curious issue that came up during the ripping process.... the ACB/AWB pairings gave me files with mixed-up filenames for some reason. I picked out all the music I could find, but the aforementioned issue makes it tricky for me to determine which is or isn't voices/SFX, sadly. Still, if anyone wants, I could upload the sound folder so a more accurate rip can be made...

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