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Thanks have never been enough & never will .... by LX2I4V at 1:50 AM EST on January 12, 2014
yoh sup ....

i wanna start saying thanks but it would be an insult with this "one in a life time" Music Archive thread ! i've never dare to dream something like this have an existence ! is an appreciation enough for me to say/hold ? god ... you made it possible for me completing half the way through MOST of my VGM collection at the highest quality ever uncompressed !



err .. here's the "butt" :

is requesting possible ? can i request music ? sorry dont kill me will ya ?

edited 3:27 AM EST January 12, 2014

edited 9:49 AM EST January 12, 2014
FTP by Alpha23 at 5:00 PM EST on January 12, 2014
@ Knurek: thanks - uploading has just continued. :) To upload my whole archive it'll take SOME time (around 400GB) but I'll inform you once a letter is uploaded.
by loveemu at 9:45 AM EST on January 13, 2014
Hi,

I created my modified version of Caitsith2's saptapper. It does not bring new things so much, but some options could make semi-automated rips easier a little.

## Example Of Use ##

$ saptapper -v --offset-vsync 0x8021544 "1829 - Futari ha Precure Arienaai Yume no Kuni ha Daimeikyuu (J).gba"

1829 - Futari ha Precure Arienaai Yume no Kuni ha Daimeikyuu (J).gba
----------------------------------------

PURIYUMESONO (BFPJ)

- sappy_init = 0x08020DB4
- sappy_main = 0x08020E2C
- sappy_selectsongbynum = 0x08020E38
- sappy_vsync = 0x08021544
- sappy_songs = 0x0803A8F0
- gsf_driver_block = 0x080284F4

86 succeeded, 5 skipped

The result misses PCM channels, though :(


edited 9:45 AM EST January 13, 2014
by Knurek at 12:19 PM EST on January 13, 2014
Hmm, is there an easy way to determine sappy_vsync offset? Or does that require debugging knowledge?
by Kirishima at 9:13 PM EST on January 13, 2014
Street Fighter Zero 3 for Matching Service(JP)(Dreamcast)(GENH):

part1: http://www.sendspace.com/file/k399p2
part2: http://www.sendspace.com/file/1vtnco
part3: http://www.sendspace.com/file/ydswwx
part4: http://www.sendspace.com/file/mjm1dv

I completely forgot I had this set, but I never uploaded it because I never added any loop points.
These still don't have any loop points, but I decided to just upload it as or else it's never gonna get done. I have no idea how to find the loop points for these, so I decided they're better off with none then improper ones.

edited 6:36 PM EST January 14, 2014
by loveemu at 8:55 AM EST on January 14, 2014
Knurek:
You can find it if you have a little THUMB knowledge, because the code looks quite similar to the standard one. The result was incomplete though.

I have almost ripped Puyo Puyo Fever, it was quite easy thanks to Saptapper. However, I do not release it for now. My goal is to investigate what is wrong with Sappy driver and try to improve the tool.

Therefore, you do not need to search them if I could do that successfully.
by steveh709 at 1:05 AM EST on January 15, 2014
Can you encode audio and upload 3xtreme for ps1?
by loveemu at 9:31 AM EST on January 18, 2014
Hi, this is Cure Loveemu.

My modified version of saptapper starts supporting Puyo Pop Fever and Precure games. Hopefully there might be other games too.

I have updated the built-in GSF driver code. I hope this new version has no regressions and every rips will play correctly.

Edit: Some voice tracks of Puyo Pop Fever does not play in foobar2000? => No, I hooked to sappy_selectsong on unaltered ROM and modified r0 value to hear the correct sample, but it does not play (or plays beeeeep square wave) anyways.


edited 9:35 PM EST January 18, 2014
by Knurek at 10:10 AM EST on January 18, 2014
Quick check (obviously I haven't had time to listen to sets extensively), and it seems to work with music tracks for most of the missing sappy games.

Games using early version of the driver still return missing VSync function:

(2001-03-21) Boku wa Koukuu Kanseikan (Japan) (Rev 1)
(2001-03-21) GT Advance - Championship Racing (aka Advance GTA)
(2001-03-21) Momotarou Matsuri (Japan) (Rev 1)
(2001-09-13) Gensou Suikoden - Card Stories (Japan)
(2001-12-07) GT Advance 2 - Rally Racing (aka Advance Rally)

//EDIT

Samples aren't played correctly in:

(2001-12-06) Kinniku Banzuke - Kimero! Kiseki no Kanzen Seiha

edited 10:40 AM EST January 18, 2014
by loveemu at 6:04 PM EST on January 18, 2014
Knurek:
Such a report helps me in debugging very much. I will check them out. Thank you.

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