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by bxaimc at 3:27 AM EST on December 14, 2014
Ok people, stop with the nonsense. NUS3 is a bank, an archive, a virtual folder, whatever. It is NOT an audio file. Remove the header up to IDSP and THEN you'll have the audio file. If it was meant for nus3 to be played directly, we would have made an official vgmstream release by now instead of IDSP. Don't you think so?
by plusy at 6:24 AM EST on December 14, 2014
Oh, by the way, has anyone been able to get Palutena's conversations working in nus3bank format? Because they only work in IDSP on my end. I'll just upload the IDSP files so you guys can see if they work or not.
https://mega.co.nz/#!esZjEazS!dLU8hAf_FYeimyS_D4gLEqTMgRePxOJSpAw0RIvfsE8

edited 11:31 AM EST December 14, 2014
by WowZipZipBoomBoomWow at 10:32 AM EST on December 14, 2014
I'm using test.exe and have cut them to IDSP and I haven't gotten them to work. But they do work with the patched plugin.

The code does a goto fail if the channel count isn't 2. My guess is these conversation files are mono.

Edit: And looking at the patch, it now seems to handle stereo or mono. Guess that must have been it.

edited 3:40 PM EST December 14, 2014
by bxaimc at 10:37 AM EST on December 14, 2014
Nus3bank isn't meant to be played directly. Extract the IDSP from it.
by WowZipZipBoomBoomWow at 10:51 AM EST on December 14, 2014
"I'm using test.exe and have cut them to IDSP"

It's not an issue of nus3bank vs IDSP.
It's an issue of the 1040 build of test.exe not handling mono IDSP streams. The patched dll used as a plugin in winamp/foobar works fine, and opens nus3bank directly.
by bxaimc at 11:06 AM EST on December 14, 2014
Or how about I just fix it in vgmstream directly?
by soneek at 11:14 AM EST on December 14, 2014
Not directed at anyone in particular, the IDSPs need to all be dumped. The Orbital Gate conversations show that there can be more than one stream in an nus3bank, and it's the same case with Idolm@ster One For All. The bgm here is just a special case in which there's only one song in the bank.

We can try to get a QuickBMS script going to extract everything properly, but yeah we need the mono fix in the official vgmstream build.

edited 5:03 PM EST December 14, 2014
by Kurausukun at 11:55 AM EST on December 14, 2014
That sounds useful. Also, thanks for some clarification, bxaimc.

EDIT; Forgot to ask this earlier--are all the sfx/voices in a bfsar? And on that same note, are we close to being able to extract bf/csars?

edited 5:04 PM EST December 14, 2014
by Xane at 12:19 PM EST on December 14, 2014
I just found out about Smash Bros. for Wii U's audio rip existing so I haven't had much time implementing support for multi-IDSPs yet, but for all other files here's an exporter I wrote:

https://dl.dropboxusercontent.com/u/5306988/Downloads/UnNUS3.zip

After booting it up once it should create a Sources and Export directory. Just put the NUS3BANK files into the Source directory and run it again.
by RebeccaSugar at 12:34 PM EST on December 14, 2014
@Xane

This is excellent for files that won't work/convert in Foobar.

Thank you so much, you're a lifesaver.

Keep it up guys!

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