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by Infernus Animositas at 6:19 PM EST on December 15, 2014
Here's a spectral comparison.


Final Destination (Brawl)

Final Destination (Wii U)
by shrimp at 6:20 PM EST on December 15, 2014
Here.I used Fortuna song as a example. First image is from Brawl (16KHz limit), second from Wii U version. The red line is the 16KHz cut off. You can see on the second image that its just nulled frequencies.
by ryanrocks462 at 9:49 PM EST on December 15, 2014
Anyone know how to Extract the .sarc files i can view them in WiiU Explorer but can't extract the .byml's and how can a .byml be played?

edited 3:12 AM EST December 16, 2014
by crediar at 1:08 AM EST on December 16, 2014
Added a pack that has the 3DS music files from Smash Bros. for 3DS added.
by ryanrocks462 at 6:11 AM EST on December 16, 2014
@crediar is it possible for you to separate the 3ds ones in its own download because last download took 11hrs without them >.<
by WrappedInBlack at 6:40 AM EST on December 16, 2014
if it's just the actual 3DS ones... meaning those horribly low quality ones... they're already up in the 3DS music thread... also... I'm not familiar with all this... game file conversion stuff... so any ideas on why some Smash iDSP files can't be converted to wav?
by crediar at 7:01 AM EST on December 16, 2014
Added NES Remix Pack
by starerik at 8:08 AM EST on December 16, 2014
Nintendo can't seem to let go of 32 kHz.
by RebeccaSugar at 8:51 AM EST on December 16, 2014
@starerik I need confirmation, is it just the re-used tracks that are upscaled or the entire thing is?
by shrimp at 9:14 AM EST on December 16, 2014
There's conformation above. All Brawl tracks in SSB Wii U are upscaled.

edited 2:21 PM EST December 16, 2014

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