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by TheUltimateKoopa at 10:39 AM EDT on June 28, 2015
With STRM_World, it might be related to having more channels than the version of vgmstream is able to play simultaneously. A way to get this to play, involves having vgmstream.exe, probably a couple of other 'dll' files, and a cmd.exe in the same location as STRM_World, then opening cmd.exe and I think typing "vgmstream.exe -o [filename.wav] STRM_World.bfstm" (or whatever the file extension is). [filename.wav] can be anything.

After you've got the WAV output, open it in Audacity (or whatever you want to use), then, usually, each pair of channels corresponds to a single track (each pair being the left and right audio respectively), so on the top channel of each pair, "Make Stereo Track" (i.e. on channels 1, 3, 5, 7 etc, so that channel 1 pairs with channel 2, and so on, otherwise, if you pair channel 2 with 3, you get the right audio of one variation, and the left audio of another). Obviously with some multiple streams, rather than each version being separate, it might have combinations, e.g. a drum beat may be added in certain situations, or more instruments may be added.
by Uikri at 8:30 PM EDT on June 28, 2015
Would it happen to be
"vgmstream.exe -o output.wav -l #ofloops -2 setofchannels input.bfstm"? Because that's what it was with the old prototype bfstm-test version of vgmstream. So for instance:

vgmstream.exe -o STRM_World(1).wav -l 10 -2 0 STRM_World.bfstm

vgmstream.exe -o STRM_World(2).wav -l 10 -2 1 STRM_World.bfstm

etc., etc.
by TheUltimateKoopa at 11:36 AM EDT on June 29, 2015
Well you can put the -2 0 part if you want a separate WAV for each one, or just do
vgmstream -o STRM_World.wav -l 10 STRM_World.bfstm

Also, why 10 loops?
by MurraySkull at 5:52 PM EDT on July 2, 2015
Yoshi's Woolly World? Pretty sure Crediar can get us this since he has hacked into the game to access the test level.
by robotortoise at 6:50 PM EDT on July 2, 2015
Not denying he can, but hacking a game's RAM and extracting game files are two different things.

And rule 1 of this thread, bro
by crediar at 8:31 AM EDT on July 3, 2015
You might have missed my post that I'm no longer posting music, as people constantly didn't follow those simple rules.

Making requests is pointless to begin with it's obvious what people want.
Also games cost money...
And the often requested xenoblades is only out in japan importing that would cost quite a lot, who is willing to spent 70EUR+ just so everyone else gets the music for a game and then you can't even play it.
by TheUltimateKoopa at 9:11 AM EDT on July 3, 2015
Who wasn't following rules? Fuck you, whoever it was. I know I was following them (well I wasn't intentionally not following them).

Also, is this the post you're referring to?
"This might have probably been my last upload since apparently people don't follow the thread rules left and right."

by Kurausukun at 5:25 PM EDT on July 3, 2015
If you're talking about Xenoblade X, then I have it. I just don't know how to dump it (I don't think there are any exploits for latest system version). If someone could tell me how, I'd be more than happy to dump it for everyone, including me.
by crediar at 4:44 AM EDT on July 4, 2015
If you have 5.4.0 you can already forget about it.
by Mygoshi at 9:23 AM EDT on July 4, 2015
Mario Kart 8 have an official OST wtf

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