MGS 3 / Rebuild using modified files? by dondada at 9:19 PM EDT on June 18, 2016
hello everyone.
i am new to this, thus i'm sorry if i'm asking obvious things.

> using konami dat utility and demux_dat, i extracted *.vag and *.mtaf files from the *.dat files, found in the MGS3 (PS2) image.
> using vgmstream and STUpid UNcompressor, i converted those files into *.wav files and they work.

now let's say i modify those wav files and keep the same format and duration.

- how can i convert *.wav files to *.mtaf/*.vag files?
- and how can i repack the *.dat file using the new sounds? (in the konami dat utility, there is an unclickable rebuild button).

thanks :)

edited 9:21 PM EDT June 18, 2016


Go to Page 0

Search this thread

Show all threads

Reply to this thread:

User Name Tags:

bold: [b]bold[/b]
italics: [i]italics[/i]
emphasis: [em]emphasis[/em]
underline: [u]underline[/u]
small: [small]small[/small]
Link: [url=http://www.google.com]Link[/url]

[img=https://www.hcs64.com/images/mm1.png]
Password
Subject
Message

HCS Forum Index
Halley's Comet Software
forum source